1

3D Asset Developer Jobs in New York (NOW HIRING)

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR ... Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across ...

3D Artist

New York, NY · Remote

$55/hr

... models and assets for performance and intended use. * Collaborate with designers, developers ... Strong portfolio demonstrating 3D modeling and visualization skills. * Experience with software ...

Produce 3D assets for digital experiences, content production, ecommerce initiatives, and ... Work closely with Designers, Developers, Content Producers, Editors, and Creative Directors ...

Remote Virtual Production Lead

Manhattan, NY · On-site

$20.75 - $28.50/hr

... 3D asset construction; real‑time graphic optimizations in Unreal Engine and Cinema 4D; camera ... Collaborate with engineering departments to translate creative concepts into technical diagrams ...

AI Developer

Manhattan, NY · On-site

$115K/yr

... support content creation, asset management, CGI, VFX, and marketing operations. Key ... Experience with image, video, or 3D AI technologies. Technical Skills: Programming * Python

... support content creation, asset management, CGI, VFX, and marketing operations. Key ... Experience with image, video, or 3D AI technologies. Technical Skills: Programming * Python

... support content creation, asset management, CGI, VFX, and marketing operations. Key ... Experience with image, video, or 3D AI technologies. Technical Skills: Programming * Python

Design 3D sheet metal parts with flat patterns * Complete 3D Assemblies (150+ Item BOM) * Create ... Raycap Inc. creates products that protect and support the world's most valuable assets. We design ...

We implement BIM, Reality Capture, 3D coordination, Project Controls, Data Analytics, BIM ... We are looking to build services and capabilities through the growth of our key asset - our staff.

We implement BIM, Reality Capture, 3D coordination, Project Controls, Data Analytics, BIM ... We are looking to build services and capabilities through the growth of our key asset - our staff.

Switchboard Engineer II

Kearny, NJ · On-site

$15.75 - $19.75/hr

Complete 3D Assemblies (150+ Item BOM) * Follow design life cycle states and design standards ... Raycap Inc. creates products that protect and support the world's most valuable assets. We design ...

next page

Showing results 1-20

3D Asset Developer information

What cities in New York are hiring for 3D Asset Developer jobs?

Cities in New York with the most 3D Asset Developer job openings:

3D Game Developer - XR/VR

Code Plus Inc

Fort Lee, NJ • On-site

$90 - $130/hr

Other

Re-posted 27 days ago


Job description

If you are unable to complete this application due to a disability, contact this employer to ask for an accommodation or an alternative application process.

3D Game Developer - XR/VR

Full Time Professional Fort Gregg-Adams, VA, US

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army - CASCOM Location: Fort Lee, VA (Onsite) Clearance: As required by Army contract Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.

Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.
Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.
Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Knowledge of Agile or iterative development processes.
#J-18808-Ljbffr