1

3D Asset Developer Jobs in California (NOW HIRING)

Develop 3D pipelines to build scalable 3D asset workflows. These workflows enable enterprise ... Join our multi-functional team of Frontend, Backend, and DevOps engineers based in the San Jose ...

3D Artist

San Francisco, CA · On-site +1

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Asset optimization for Mobile Standalone VR; * Creating 3D explainer animations based on STEM ...

3D Application Engineer

Sunnyvale, CA · On-site

$172 - $238/hr

... of 3D assets from design to the target vehicle hardware. Qualifications * Hands‑on Engine ... Graphics Programming: Strong understanding of the modern rendering pipeline, including PBR ...

Produce 3D assets for digital experiences, content production, ecommerce initiatives, and ... Work closely with Designers, Developers, Content Producers, Editors, and Creative Directors ...

We're a team of engineers, clinicians, and innovators united by one purpose: to make surgery ... The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic ...

New

We're a team of engineers, clinicians, and innovators united by one purpose: to make surgery ... The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic ...

3D Engineer

Glendale, CA · On-site

$110 - $190/hr

Role Overview You will build Moon's 3D experience alongside senior engineers and a specialist ... Interest in asset pipelines, data formats, and making things smaller and faster - evidence from ...

New

We're a team of engineers, clinicians, and innovators united by one purpose: to make surgery ... The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic ...

New

next page

Showing results 1-20

3D Asset Developer information

What cities in California are hiring for 3D Asset Developer jobs?

Cities in California with the most 3D Asset Developer job openings:

Research Engineer: Robotics & 3D Simulation

Honda Research Institute USA

San Jose, CA • On-site

$120 - $180/hr

Other

Posted 8 days ago


Job description

Research Engineer: Robotics & 3D Simulation - Honda Research Institute USAResearch Engineer: Robotics & 3D Simulation

Job Number: P25T09

Honda Research Institute USA (HRI-US) is seeking a self-motivated research engineer to join our Intelligent Robotics Research division. This individual will support research workflows by preparing and running high-fidelity 3D simulation experiments in robotics, including but not limited to: reconstructing real-world objects and contact-rich scenes, aligning/evaluating simulated behavior with real-world measurements, adapting/evaluating existing machine learning and control methods using simulation. The role combines hands-on scene creation, robotics simulation, simulation-based methods, experimental validation, and clear communication of technical and implementation outcomes.

San Jose, CA

Key Responsibilities

  • Create diverse contact-rich scenes in simulation using 3D scanners and/or 3D modelling of real-world objects.
  • Perform system identification to reduce/evaluate sim-to-real gaps.
  • Create and run scenes across different simulators to compare and evaluate simulation fidelity.
  • Implement, adapt, and evaluate existing methods that are relevant to and leverage simulation (e.g., control optimization, 3D representation learning).
  • Deliver results in accordance with project timelines.
  • Prepare written and oral technical reports and demonstrations.
  • Collaborate with our teams of scientists and engineers in Honda’s regional and global R&D offices..
  • Communicate results, tradeoffs, and implementation outcomes.

Minimum Qualifications

  • MS or PhD in Robotics, Computer Science, or related field.
  • Experience with 3D asset creation or processing workflows, such as 3D scanning, mesh cleanup, CAD/Blender-style modeling, material definition, etc.
  • Experience with creating high-fidelity 3D scenes and 3D assets of real objects.
  • Experience with running robotics simulation (experience with multiple platforms preferred).
  • Comfortable reading, understanding, and implementing algorithms from research papers.
  • Has general knowledge/experience with machine learning (e.g., collecting data, training and evaluating models, defining loss, understanding of different architectures).

Bonus Qualifications

  • Experience with contact-rich physics simulation.
  • Experience with 3D representation learning.
  • Has knowledge and experience on system identification.
  • Has general knowledge/experience with control optimization (e.g., multi-chain gradients and Jacobians, optimization steps and trust regions).
  • Familiarity with numerical simulation, optimization, or differentiable physics workflows.
  • Demonstrated expertise through research, projects, or open-source contributions.

Desired Start Date 10/26/2026

Contract Duration 1year

Position Keywords robotics, 3D simulation, high-fidelity 3D modelling, sim-to-real, real-to-sim

#J-18808-Ljbffr