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3D Animation Jobs in Boston, MA (NOW HIRING)

Senior Gameplay Animator (Locomotion)

Boston, MA ยท On-site +1

$115K - $131K/yr

Proficient in 3D animation skills using Maya, MotionBuilder, or equivalent DCC tools. * Solid animation fundamentals, including weight, timing, posing, and clarity. * Ability to author hand-keyed ...

SDK Engineer

Boston, MA ยท On-site

... 3D animation tools and pipelines Qualifications : Required : โ€ข BS in Computer Science โ€ข 5+ years of related work experience โ€ข Demonstrated success bringing products to market โ€ข Expertise in ...

Blender Tutor

Cambridge, MA ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Somerville, MA ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Newton, MA ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Waltham, MA ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Lowell, MA ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Lynn, MA ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Quincy, MA ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Boston, MA ยท Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Spatial Data & 3D Design 1. Create high-quality 3D models, environments, animations, and spatial visualizations using Blender and related professional tools. 2. Develop visual experiences for ...

New

Spatial Data & 3D Design 1. Create high-quality 3D models, environments, animations, and spatial visualizations using Blender and related professional tools. 2. Develop visual experiences for ...

New

Autodesk 3DS Max Tutor

Newton, MA ยท Remote

$18 - $40/hr

... 3D modeling beginners through advanced users developing professional visualization and animation skills. * Effective Teaching Methods: Ability to identify concepts students commonly struggle with ...

Autodesk 3DS Max Tutor

Waltham, MA ยท Remote

$18 - $40/hr

... 3D modeling beginners through advanced users developing professional visualization and animation skills. * Effective Teaching Methods: Ability to identify concepts students commonly struggle with ...

Autodesk 3DS Max Tutor

Lowell, MA ยท Remote

$18 - $40/hr

... 3D modeling beginners through advanced users developing professional visualization and animation skills. * Effective Teaching Methods: Ability to identify concepts students commonly struggle with ...

Autodesk 3DS Max Tutor

Quincy, MA ยท Remote

$18 - $40/hr

... 3D modeling beginners through advanced users developing professional visualization and animation skills. * Effective Teaching Methods: Ability to identify concepts students commonly struggle with ...

Autodesk 3DS Max Tutor

Lynn, MA ยท Remote

$18 - $40/hr

... 3D modeling beginners through advanced users developing professional visualization and animation skills. * Effective Teaching Methods: Ability to identify concepts students commonly struggle with ...

Autodesk 3DS Max Tutor

Boston, MA ยท Remote

$18 - $40/hr

... 3D modeling beginners through advanced users developing professional visualization and animation skills. * Effective Teaching Methods: Ability to identify concepts students commonly struggle with ...

Autodesk 3DS Max Tutor

Somerville, MA ยท Remote

$18 - $40/hr

... 3D modeling beginners through advanced users developing professional visualization and animation skills. * Effective Teaching Methods: Ability to identify concepts students commonly struggle with ...

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3D Animation information

See Boston, MA salary details

$33.6K

$69.2K

$143.5K

How much do 3d animation jobs pay per year?

As of Aug 7, 2026, the average yearly pay for 3d animation in Boston, MA is $69,170.00, according to ZipRecruiter salary data. Most workers in this role earn between $53,600.00 and $67,700.00 per year, depending on experience, location, and employer.

How do I become a 3D Animation?

To become a 3D animator, you typically need a bachelor's degree in animation, computer graphics, or a related field, along with proficiency in software such as Maya, Blender, or 3ds Max. Building a strong portfolio of animated projects and gaining experience through internships or freelance work are essential steps in establishing a career in 3D animation.

What is a 3d animation?

A 3D Animation job involves creating moving images in a three-dimensional digital environment using specialized software. 3D animators design characters, objects, and scenes, then animate them to tell a story or convey information. They work in industries such as film, television, video games, advertising, and virtual reality. The role requires creativity, technical skills, and a strong understanding of movement and visual storytelling. Common software used includes Blender, Maya, and Cinema 4D.

What are the key skills and qualifications needed to thrive in the 3d animation position, and why are they important?

To thrive in 3D Animation, you need strong skills in visual storytelling, character animation, and a solid grasp of animation principles, often supported by a degree in animation, visual arts, or a related field. Proficiency in industry-standard software such as Autodesk Maya, Blender, or Cinema 4D, and familiarity with rendering engines, are highly valued, as are relevant certifications. Creativity, attention to detail, collaboration, and effective time management are essential soft skills for excelling in this role. These abilities ensure the creation of engaging and polished animations while meeting project deadlines and working cohesively within creative production teams.

Is 3D animation still in demand?

3D animation remains in demand across industries such as entertainment, gaming, advertising, and virtual reality, with ongoing growth driven by advancements in technology and increased use of 3D content. Skilled 3D animators proficient in software like Maya, Blender, or Cinema 4D are sought after for various projects, and the field offers opportunities for freelance and full-time roles.

What jobs can you get with 3D animation?

With 3D animation skills, you can pursue roles such as 3D Animator, Character Animator, Visual Effects Artist, Game Designer, or 3D Modeler. These jobs are common in industries like film, gaming, advertising, and virtual reality, often requiring proficiency in software like Maya, Blender, or 3ds Max.

What are the typical daily responsibilities of someone working in 3d animation?

A typical day for a 3D Animator involves creating and refining character or object animations, reviewing feedback from directors or leads, and making necessary revisions to achieve the desired visual style and motion. You will likely collaborate closely with modelers, riggers, texture artists, and other teammates to ensure visual consistency and technical feasibility. Deadlines play a crucial role, so effective time management and clear communication within the production pipeline are especially important. Additionally, keeping up to date with new software features or animation techniques is often part of the workflow. This dynamic routine offers both creative satisfaction and the chance to contribute meaningfully to larger projects such as games, films, or advertising campaigns.

What are the most commonly searched types of 3D Animation jobs in Boston, MA? The most popular types of 3D Animation jobs in Boston, MA are:
What are popular job titles related to 3D Animation jobs in Boston, MA? For 3D Animation jobs in Boston, MA, the most frequently searched job titles are:
What cities near Boston, MA are hiring for 3D Animation jobs? Cities near Boston, MA with the most 3D Animation job openings:
Infographic showing various 3D Animation job openings in Boston, MA as of August 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 33% In-person, and 67% Remote job distribution, with an average salary of $69,170 per year, or $33.3 per hour.

Senior Gameplay Animator (Locomotion)

CD PROJEKT RED

Boston, MA โ€ข On-site, Remote

$115K - $131K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 22 days ago


Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out ourย YouTube channelย andย Beyond the Game Blogย where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Gameplay Animator with a focus on locomotion to join our Boston hub and the team working on Cyberpunk 2, the next mainline Cyberpunk 2077 game.
As a hands-on individual contributor, you will define the look and feel of player and NPC locomotion-from grounded movement to cybernetically motivated actions-for a high-quality animation experience. You will work from previsualization and prototyping through final in-engine implementation, collaborating with Art, Design, Technical Animation, and Engineering. Your goal will be to ensure animation content and runtime systems deliver a responsive, readable, and compelling player experience, setting the quality bar and best practices for locomotion animation across gameplay.

Daily Responsibilities:

  • Drive locomotion animation quality for player and NPC movement across gameplay states and contexts.
  • Partner with the Animation Lead and key stakeholders to align animation quality, style, and execution with the project's aesthetic goals, gameplay pillars, and overall player experience.
  • Collaborate daily within a cross-disciplinary team to define gameplay experiential goals and deliver features from concept through final implementation.
  • Create pre-visualizations and prototypes to assist in communication and development.
  • Create high-quality finished animation using hand-keyed, procedurally generated animation, and motion capture techniques to achieve seamless, expressive, reactive movement.
  • Implement and iterate within Unreal Engine to ensure locomotion animation feels responsive, readable, and polished in real-time gameplay.
  • Research, explore and advocate new techniques, systems, and workflows to improve animation quality, efficiency, and support evolving gameplay and previsualization needs.
  • Curate motion capture shot list and provide performance direction, preparing locomotion patterns and reference videos, and assisting on-stage as necessary.
  • Provide clear feedback and animation insight during reviews and collaborations, helping raise quality.
  • Provide mentorship, inspiration, and support to early-career animators through feedback, collaboration, and example.
Qualifications
  • 5+ years of professional experience in gameplay animation development with major contributions to player locomotion.
  • Experience on a shipped title with extensive 3Cs mechanics.
  • Professional experience developing animation for locomotion in Unreal Engine (or comparable engines), including Animation Blueprints, state machines, animation montages, blend spaces, motion matching, Control Rig, and runtime animation behaviors.
  • Proficient in 3D animation skills using Maya, MotionBuilder, or equivalent DCC tools.
  • Solid animation fundamentals, including weight, timing, posing, and clarity.
  • Ability to author hand-keyed animation and motion capture into compelling performances, refining motion capture to support gameplay dynamics while maintaining the integrity of the source.
  • Deep understanding of body mechanics and physics as they relate to believable character movement and locomotion.
  • Ability to deliver work in accordance with the artistic direction of the project.

Nice to Have:

  • Experience directing motion capture, particularly for motion matching.
  • Experience developing motion-matching locomotion systems.

Candidates should include a portfolio in their application.ย 

Additional Information

The application window for this position will close by 07/30/2026.

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental health included).
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • No dress-code - we like to keep it casual.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual Leave.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There's always something to learn!
  • Merch - regular chances to nab some cool swag!
  • Access to the cafeteria platform.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office - dog owner? Bring your pooch with you and look after them while working! There's always a furry friend or two to meet at the studio.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.

This position is a new role.

Estimated pay range for this position:ย $95,000 - $174,000ย USD annually

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers areย dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please clickย hereย to report them anonymously.

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