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2D Character Concept Artist Jobs (NOW HIRING)

Sr. VFX Artist

Glendale, CA ยท Remote

$120K - $186K/yr

Ability to visualize effects with or without concept art, and the ability to create VFX textures ... Expert level proficiency with Maya, Substance, Photoshop and/or equivalent 3D and 2D software

NY ยท On-site

$117K - $141K/yr

Day-to-day activities will include working closely with a dev team to concept, design, and create ... 2D artist or equivalent, in collaboration with other technical and non-technical disciplines.

Senior Game Artist, Apple Arcade

Cupertino, CA ยท On-site

$184K - $277K/yr

Create 2D (vector) and 3D assets, including characters, vehicles, props, and buildings, from a ... Concept art ability, helping visualize new ideas before they move into production. * Experience ...

New

Lead Character Artist

Novato, CA ยท Remote

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ...

You'll be a hands-on contributor with 2D and 3D asset creation, from characters and vehicles to ... Concept art ability, helping visualize new ideas before they move into production. Experience with ...

Lead Character Artist

Novato, CA ยท On-site

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ...

Lead Character Artist

Novato, CA ยท Remote

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ...

Lead Character Artist

Novato, CA ยท On-site

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ...

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2d Character Concept Artist information

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$104.5K

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How much do 2d character concept artist jobs pay per year?

As of Sep 9, 2026, the average yearly pay for 2d character concept artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What is a 2D character concept artist?

A 2D Character Concept Artist is responsible for designing and illustrating character concepts for video games, animation, films, or other media. They create detailed sketches, turnarounds, and final designs that establish the visual style and personality of characters. Their work helps guide 3D modelers, animators, and other artists in the production pipeline. Strong drawing skills, creativity, and an understanding of anatomy, storytelling, and design principles are essential for this role.

What does a 2D character concept artist do?

A typical day for a 2D Character Concept Artist involves sketching and refining character designs, attending creative meetings to discuss project direction, and collaborating with other artists, designers, and art directors to ensure consistency across the visual style. Artists often iterate on feedback, exploring multiple concepts or variations before finalizing designs. In addition to drawing, you may also conduct research on visual aesthetics, prepare presentation boards, and organize your digital files for handoff to other teams. The role blends creative independence with regular collaboration, making adaptability and clear communication vital parts of the daily workflow.

What are the key skills and qualifications needed to thrive as a 2D character concept artist?

To excel as a 2D Character Concept Artist, you need strong drawing and design skills, a solid understanding of anatomy, color theory, and character development, typically supported by a portfolio demonstrating your artistic range. Familiarity with industry-standard software such as Adobe Photoshop, Corel Painter, or Clip Studio Paint is essential, and formal education in art or design can be advantageous. Collaboration, openness to feedback, and effective communication are important soft skills for working closely with art directors and development teams. These competencies ensure you can create compelling, imaginative characters that meet project requirements and contribute to successful visual storytelling.

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Infographic showing various 2D Character Concept Artist job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 86% Full Time, 11% Part Time, and 2% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $120,531 per year, or $57.9 per hour.

3D Character Artist - Talent Pool (N Americas)

Fort Lauderdale, FL โ€ข Remote

$123K - $130K/yr

Full-time

Re-posted 14 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

Benefits

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. 

Experience our side of life. For more information, visit www.side.inc