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2D Animation Technical Director Jobs (NOW HIRING)

Senior Technical Animator

Las Vegas, NV · On-site +1

$101K - $115K/yr

SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as ... Applications without a 2D animation portfolio will not be considered.

You'll have direct impact on live, player-facing products What You Bring * Strong experience with ... Spine (2D animation) * Real-time asset pipelines (2D/3D) * Ability to build optimized, performance ...

You'll have direct impact on live, player-facing products What You Bring * Strong experience with ... Spine (2D animation) * Real-time asset pipelines (2D/3D) * Ability to build optimized, performance ...

Create high-quality 2D animations using Spine and Adobe Creative Cloud, ensuring they match the ... Collaborate with illustrators, developers, and the team to solve creative or technical challenges.

Create high-quality 2D animations using Spine and Adobe Creative Cloud, ensuring they match the ... Collaborate with illustrators, developers, and the team to solve creative or technical challenges.

Animator II

Reno, NV · On-site

$100 - $125/hr

As Animator, you will create dynamic 2D animations for characters, environments, and special ... Collaborate with illustrators, developers, and the team to solve creative or technical challenges.

Skydance Interactive, a leading virtual‑reality developer, is seeking a Technical Director for ... physics, animation, rendering, engine/system architecture, multi‑platform, network, build ...

Prepare construction documents, technical schematics, and mechanical designs with precision and clarity * Assist in creating visualizations including 2D animations to effectively communicate design ...

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2d Animation Technical Director information

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$26K

$115.5K

$232K

How much do 2d animation technical director jobs pay per year?

As of Sep 9, 2026, the average yearly pay for 2d animation technical director in the United States is $115,510.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,000.00 and $154,500.00 per year, depending on experience, location, and employer.

What is a 2d animation technical director?

A 2D Animation Technical Director is a professional who oversees the technical aspects of 2D animation production. They bridge the gap between the creative vision of animators and the technical requirements, ensuring that animation tools, pipelines, and workflows are efficient and effective. Their responsibilities often include developing custom tools, troubleshooting software issues, and optimizing processes for artists. By collaborating with both the creative and technical teams, they help maintain high animation quality while meeting production deadlines.

What are the key skills and qualifications needed to thrive as a 2d animation technical director?

To thrive as a 2D Animation Technical Director, you need a deep understanding of animation pipelines, scripting, and production workflows, often supported by a degree in animation, computer science, or a related field. Expertise with software such as Toon Boom Harmony, Adobe Animate, and programming languages like Python is typically required, along with familiarity in asset management systems. Strong problem-solving, communication, and leadership skills are essential for effectively collaborating with creative and technical teams. These abilities ensure seamless production processes, high-quality animation output, and the efficient resolution of technical challenges.

What are some common challenges faced by 2d animation technical directors during production, and how are they typically addressed?

2D Animation Technical Directors often encounter challenges related to pipeline integration, software compatibility, and ensuring smooth communication between creative and technical teams. They must troubleshoot technical issues, optimize workflows, and adapt to new tools or updates while maintaining project timelines. Addressing these challenges typically involves proactive planning, collaborating closely with animators and IT staff, and developing custom scripts or plugins to streamline processes and resolve bottlenecks efficiently.

What are popular job titles related to 2D Animation Technical Director jobs?

For 2D Animation Technical Director jobs, the most frequently searched job titles are:

Infographic showing various 2D Animation Technical Director job openings in the United States as of July 2026, with employment types broken down into 46% As Needed, 32% Full Time, 14% Part Time, 2% Temporary, 2% Contract, and 4% Nights. Highlights an 68% Physical, 4% Hybrid, and 28% Remote job distribution, with an average salary of $115,510 per year, or $55.5 per hour.

Senior Technical Animator

Las Vegas, NV • On-site, Remote

$101K - $115K/yr

Full-time

Re-posted 6 days ago


Job description

Description
Please note that although our team is fully remote, SpinPlay currently only operates out of NV and TX. Candidate must be willing to work from/relocate to those locations. The art team is expected to be available to work during the hours of 9am-3pm Pacific time.  Relocation assistance is available.
SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as much as creating exceptional animation. This role sits at the intersection of art, design, and engineering, helping transform game concepts into polished, optimized player experiences.
You'll work closely with artists, designers, and developers to build efficient animation pipelines, optimize assets for production, and ensure game features are implemented accurately. Success in this role requires strong technical animation skills, attention to detail, and the ability to identify potential issues before they reach production.

Key Responsibilities
  • Build, rig, and maintain high-quality Spine animation files for production.
  • Create animator-ready files with clean skeletons, skins, constraints, and reusable setups. 
  • Optimize animations for performance while maintaining visual quality. 
  • Manage animation assets, project structure, and technical workflows throughout development. 
  • Coordinate technical handoffs between art and engineering teams. 
  • Review game design documentation to understand feature requirements and identify technical considerations before implementation. 
  • Recognize missing, unclear, or inconsistent requirements and work with designers and developers to resolve them. 
  • Conduct technical reviews of animation files to ensure they meet team standards before export. 
  • Continuously improve animation workflows and production efficiency.

Skills, Knowledge and Expertise
  • Minimum 6 years experience using Spine, ideally without use of the mesh tool
  • Minimum 6 years experience in 2D animation, drawing and illustration
  • Experience in slot machine games (mobile platform) is a plus.
  • Strong understanding of rigging, animation workflows, and optimization.
  • Excellent organizational skills and attention to detail. 
  • Ability to work independently while collaborating effectively across disciplines. 
  • Strong problem-solving skills with the ability to anticipate technical challenges before they become production issues. 
  • Comfortable reading and understanding detailed game design and technical documentation.
  • Applications without a 2D animation portfolio will not be considered.