1

2D Character Rigging Animation Jobs (NOW HIRING)

Strong knowledge of Maya character rigging. * 3+ years' experience working as a technical animator on shipped titles. * Solid understanding of object oriented code design in languages such as python ...

Strong knowledge of Maya character rigging. 3+ years' experience working as a technical animator on shipped titles Solid understanding of object oriented code design in languages such as python and ...

Strong knowledge of Maya character rigging. 3+ years' experience working as a technical animator on shipped titles Solid understanding of object oriented code design in languages such as python and ...

Showing results 41-60

2D Character Rigging Animation information

See salary details

$10

$19

$37

How much do 2d character rigging animation jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for 2d character rigging animation in the United States is $19.08, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $24.28 per hour, depending on experience, location, and employer.

What is 2d character rigging animation?

2D character rigging animation is the process of creating a digital skeleton, known as a rig, for a two-dimensional character so that it can be animated efficiently. This involves setting up control points and bones that allow animators to move the character's parts, such as arms, legs, and facial features, in a realistic or stylized way. Rigging saves time by enabling reusable and adjustable movements, making it easier to animate complex actions. It's a crucial step in producing animated films, games, and other multimedia projects.

What are the key skills and qualifications needed to thrive as a 2d character rigging animator, and why are they important?

To thrive as a 2D Character Rigging Animator, you need a solid understanding of animation principles, character anatomy, and rigging techniques, often supported by a degree in animation or related field. Familiarity with industry-standard software such as Adobe After Effects, Toon Boom Harmony, and Spine, as well as scripting languages like Python, is typically required. Creativity, attention to detail, and strong problem-solving skills help animators bring characters to life and overcome technical rigging challenges. These capabilities are crucial for producing smooth, expressive animations that meet project requirements and ensure efficient workflow in animation studios.

What are some common challenges faced by 2d character rigging animators when collaborating with designers and animators?

2D Character Rigging Animators often encounter challenges in ensuring that their rigs are both technically robust and artistically flexible for animators and designers. Miscommunication about character movement or design intent can lead to rigs that are either too restrictive or overly complex. To address this, regular feedback sessions and clear documentation are essential. Effective collaboration helps prevent workflow bottlenecks and ensures that the final animations remain true to the original vision while being efficient to produce.

What is the difference between 2D Character Rigging Animation vs 2D Animation?

Aspect2D Character Rigging Animation2D Animation
Primary FocusCreating and setting up rigs for characters to enable animationDrawing, designing, and animating 2D characters and scenes
Skills RequiredRigging techniques, anatomy, software like Spine or Toon Boom HarmonyDrawing skills, storytelling, frame-by-frame animation
Work EnvironmentAnimation studios, game development, post-productionAnimation studios, freelance, media production

While 2D Character Rigging Animation focuses on preparing characters for animation through rigging, 2D Animation involves creating the actual animated sequences. Rigging is a specialized skill within the broader field of 2D animation, essential for efficient and flexible character movement, whereas 2D animation encompasses the entire process from drawing to final animation.

What other helpful pages are available for 2D Character Rigging Animation?

Other pages related to 2D Character Rigging Animation:

Infographic showing various 2D Character Rigging Animation job openings in the United States as of September 2026, with employment types broken down into 33% Full Time, 33% Temporary, and 34% Contract. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $39,680 per year, or $19.1 per hour.

Graphic Specialist/Cartoonist -Intermediate (contingent 034)

Huntsville, AL • On-site, Remote

Systems Products and Solutions, Inc
51 - 200 employees

Full-time

Re-posted 23 days ago


Job description

Title: Graphics Specialist/Cartoonist – Intermediate (contingent 034)

Location(s): APG, MD OR remote

Strong portfolio showcasing drawing skills, proficiency in industry-standard animation software such as Adobe Animate or Toon Boom Harmony, and have a deep understanding of animation principles of timing, movement, and storytelling to create engaging animated content; key skills include storyboarding, character design, and the ability to adapt to different animation styles. 

Secret security clearance is required.

Responsibilities include:

  • Provide specialized cartoon illustration and character design support to enhance visual storytelling for CPE IEW&S communication initiatives.
  • Demonstrate proficiency in digital illustration software and collaborate closely with public affairs, multimedia designers, and print production staff to ensure creative alignment and message clarity.
  • Develop original cartoon illustrations, character designs, and comic-style graphics to support public-facing and internal communication products across print and digital media.
  • Translate complex technical or operational content into engaging cartoon visuals that simplify messaging and increase audience comprehension.
  • Collaborate with the public affairs team and senior creatives to conceptualize cartoon-based campaigns, storyboards, and visual themes aligned with mission objectives.
  • Prepare artwork for integration into larger multimedia projects, including videos, infographics, social media content, and educational materials.
  • Ensure all cartoon-based products adhere to Army and CPE IEW&S branding, security, and communication guidelines while maintaining stylistic consistency across deliverables.
  • Adhere to the company’s AS9100 and QMS policies, procedures and guidelines.
  • Will perform other duties as assigned.

Education/Experience:

  • Bachelors Degree - computer graphics, animation, fine arts or a related field.
  • A minimum four years’ (4) experience in the field of animation and design relevant experience required.
  • Substitution: Associates degree and minimum seven (7) experience in the field of animation and design. Additional years’ experience can substitute for field of study.
  • Familiarity with scripting and storyboarding.
  • Ability to draw in a variety of styles.
  • Experience in character rigging and skeletal animation.
  • Strong understanding of timing, pacing and storytelling in animation.
  • Preferred: Experience with 3D animation and modeling preferred.