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2025 New Grad Computer Science Jobs in Edmonds, WA

OR Master's Degree in Statistics, Econometrics, Computer Science, Electrical or Computer ... New York City metropolitan area, and the base pay range for this role in those locations is USD ...

Applied Scientist II

Redmond, WA · On-site

$133K - $219K/yr

OR Master's Degree in Statistics, Econometrics, Computer Science, Electrical or Computer ... Bay area and New York City metropolitan area, and the base pay range for this role in those ...

OR Master's Degree in Statistics, Econometrics, Computer Science, Electrical or Computer ... New York City metropolitan area, and the base pay range for this role in those locations is USD ...

Senior Applied Scientist

Redmond, WA · On-site

$160K - $261K/yr

OR Master's Degree in Statistics, Econometrics, Computer Science, Electrical or Computer ... New York City metropolitan area, and the base pay range for this role in those locations is USD ...

... Computer Science, or related field AND 5+ year(s) data-science experience (e.g., managing ... New York City metropolitan area, and the base pay range for this role in those locations is USD ...

Senior Applied Scientist

Redmond, WA · On-site

$160K - $261K/yr

OR Master's Degree in Statistics, Econometrics, Computer Science, Electrical or Computer ... New York City metropolitan area, and the base pay range for this role in those locations is USD ...

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2025 New Grad Computer Science information

What are the key skills and qualifications needed to thrive in the 2025 New Grad Computer Science position, and why are they important?

To thrive as a 2025 New Grad in Computer Science, you need a solid understanding of programming fundamentals, algorithms, data structures, and a relevant bachelor's degree in Computer Science or a related field. Familiarity with languages like Python, Java, or C++, as well as version control systems (e.g., Git), and exposure to cloud platforms or industry certifications can be advantageous. Strong problem-solving abilities, effective communication, and a willingness to learn are valuable soft skills in this position. These competencies enable new graduates to adapt quickly, contribute to projects efficiently, and collaborate well within dynamic technology teams.

What is a 2025 New Grad Computer Science job?

A 2025 New Grad Computer Science job is an entry-level position designed for students graduating with a computer science degree (or a related field) in 2025. These roles are typically offered by tech companies across various industries, including software development, cybersecurity, data science, and AI. Employers seek candidates with strong programming skills, problem-solving abilities, and experience through internships or projects. These positions provide recent graduates with hands-on experience, mentorship, and career growth opportunities.

What types of projects or tasks can I expect as a new graduate in a Computer Science role?

As a new graduate in Computer Science, you can expect to work on a variety of tasks ranging from writing and testing code to participating in team meetings, debugging software, and assisting with the design and implementation of new features. Many entry-level roles offer opportunities to collaborate on real-world projects under the guidance of experienced engineers, which helps you quickly develop practical technical skills. You may also participate in code reviews, documentation, and agile development cycles. This variety not only helps you build a strong foundation but also exposes you to different areas of software development to inform your future career growth.

What cities near Edmonds, WA are hiring for 2025 New Grad Computer Science jobs? Cities near Edmonds, WA with the most 2025 New Grad Computer Science job openings:
Infographic showing various 2025 New Grad Computer Science job openings in Edmonds, WA as of July 2026, with employment types broken down into 1% As Needed, 83% Full Time, 13% Part Time, and 3% Contract. Highlights an 82% Physical, 1% Hybrid, and 17% Remote job distribution.
Research Scientist, Robotics Research - PhD New College Grad 2026

Research Scientist, Robotics Research - PhD New College Grad 2026

Nvidia

Seattle, WA • On-site

Full-time

Posted 29 days ago


Nvidia rating

9.3

Company rating: 9.3 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

15th of 209 rated software companies


Job description

NVIDIA is at the forefront of the AI and robotics revolution, and our robotics teams are on a mission to build the essential technology that can enable any company to become a robotics company. The Seattle Robotics Lab is passionate about fundamental and applied robotics research across the full robotics stack, including perception, planning, control, reinforcement learning, imitation learning, and simulation. This research strives to transform research paradigms, transfer into NVIDIA's robotics and simulation products, and build new robotics markets for the world.

The Seattle Robotics Lab has led many influential works that have been presented at top robotics, AI, and computer vision conferences; these works include BayesSim, cuRobo, DeXtreme, DiSECT, Factory, GraspNet, ITPS, MimicGen, RVT, and SHAC. (See our publications page for a complete list.) The work has deeply impacted the research community and NVIDIA products, including Isaac Sim, Isaac Lab, and Isaac Manipulator. Furthermore, SRL collaborates closely with other research and engineering teams to advance and use the Cosmos and GR00T-N foundation models, as well as the Newton physics simulation engine. The team is targeting several grand challenges in robotics and is aiming to achieve never-before-seen capabilities within 2-3 years. We are looking for research scientists to play a pivotal role in these efforts. These scientists must have outstanding research and engineering skills, a proven research track record, strong supporting references, and a team-first approach.

What you will be doing:

  • Developing algorithms, models, and methods for robotic manipulation and loco-manipulation, for both industrial and household applications;

  • Integrating these methods into real-world robotic manipulation systems, including those consisting of collaborative robot arms, industrial robot arms, mobile manipulators, humanoids, and dexterous hands;

  • Contributing to multi-person research projects that require a diverse set of skills across the robotics and machine learning stack;

  • Engaging with the academic community through high-impact publications, conferences, workshops, and code releases;

  • Collaborating with product managers and engineering teams to transfer your research into NVIDIA products that will have real-world impact;

  • Mentoring interns joining NVIDIA during their PhD programs.

What we need to see:

  • Completing a PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience).

  • A strong research track record, with work published in top robotics and AI conferences and journals such as RSS, CoRL, ICRA, IROS, IJRR, T-RO, NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, and EMNLP.

  • Exceptional programming skills in Python, as well as proficiency in modern deep learning frameworks (PyTorch or JAX), robotics frameworks (ROS or ROS2), and physics simulation frameworks (Isaac Sim/Lab or MuJoCo). Familiarity with C++, CUDA, and Warp is a plus.

  • Exceptional communication, collaboration, and interpersonal skills, with significant experience working on teams.

  • Comfort in working through the complexities of simulation and real-world robotics, including debugging physics simulators and renderers under rapid development; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging real-world communication systems; and designing robust workflows for model training and evaluation.

The following research areas and applications are of particular interest:

  • Bimanual and dexterous manipulation

  • Mobile manipulation and humanoid loco-manipulation

  • Multisensory perception (e.g., vision, tactile, and force/torque sensing)

  • Simulation, sim-to-real, and real-to-sim

  • Vision-language-action (VLA) models, including architectural advancements, large-scale training, and test-time reasoning

  • Industrial applications, such as bin-picking, kitting, and assembly

The Seattle Robotics Lab is currently located near the University of Washington and is moving to a new office in the vibrant Fremont neighborhood in 2026.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 168,000 USD - 264,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until January 18, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Hours and flexibility

Workplace

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993