Support innovative research and development initiatives for virtual/augmented reality, drones, etc. E ducation/Experience: * College student or high school senior/graduate with Revit experience ...
Support innovative research and development initiatives for virtual/augmented reality, drones, etc. E ducation/Experience: * College student or high school senior/graduate with Revit experience ...
Virtual Reality Intern information
See Utah salary details
$7.37 - $12.58
23% of jobs
$12.89 is the 25th percentile. Wages below this are outliers.
$12.58 - $17.78
31% of jobs
$17.78 - $22.99
9% of jobs
$22.99 - $28.19
5% of jobs
$28.19 - $33.40
6% of jobs
$33.66 is the 75th percentile. Wages above this are outliers.
$33.40 - $38.61
5% of jobs
$38.61 - $43.81
5% of jobs
$43.81 - $49.02
6% of jobs
$49.02 - $54.22
4% of jobs
$54.22 - $59.43
2% of jobs
$59.43 - $64.63
2% of jobs
$7
$27
$64
How much do virtual reality intern jobs pay per hour?
What types of projects and technologies can a Virtual Reality Intern expect to work with during their internship?
What is the difference between Virtual Reality Intern vs Virtual Reality Developer?
| Aspect | Virtual Reality Intern | Virtual Reality Developer |
|---|---|---|
| Required Credentials | Typically pursuing or recent graduate in related field | Relevant degree or experience in VR development |
| Work Environment | Internship setting, often in tech or gaming companies | Full-time role, often in software or game development teams |
| Employer & Industry Usage | Used by companies to train, test, or support VR projects | Develops VR applications, games, or simulations |
| Search & Comparison Intent | Understanding entry-level roles in VR | Seeking professional VR development careers |
In summary, a Virtual Reality Intern is an entry-level position focused on gaining experience in VR projects, often in a temporary or training capacity. A Virtual Reality Developer is a professional role responsible for creating and maintaining VR applications, requiring more experience and technical skills.
What does a Virtual Reality Intern do?
What are the key skills and qualifications needed to thrive as a Virtual Reality Intern, and why are they important?
Spring 2027 Virtual Design Construction Field Technology Intern
Salt Lake City, UT • On-site, Remote
Per diem, Internship
Posted 4 days ago
Job description
The Construction & Manufacturing Team supports all of Haskell's delivery groups across the company and the projects throughout the United States. The Construction & Manufacturing Team is responsible for providing the field management personnel, from the craft worker to the Project Superintendent. The Construction & Manufacturing Team also provides the team member with logistical support; including but not limited to establishing per diem rates, company trucks for superintendents, and the coordination of arrival for team members as needed on the project. The Construction & Manufacturing Team provides continual training for our team members to support their development from entry-level craft workers, via in-house/online courses, to local jurisdiction apprenticeship programs. Haskell assists with working your way up through the ranks, you'll find new ways to use both your mind and your hands to get the job done.
Joining our Construction & Manufacturing Team will enable you to build the buildings on which people depend; collaborating with your team to overcome obstacles and fix problems on the job site using your skills. Strong networks are formed on construction projects because everyone on the team depends on each and every team member to get the job done.
In this role, you will leverage the use of Building Information Modeling (BIM) technology and Virtual Design and Construction (VDC) workflows while assisting VC personnel with daily activities.
Job Responsibilities:
- Assist the preconstruction/estimating team by extracting quantity data from Revit models
- Develop 4D schedule simulations using Navisworks and Synchro for project teams and proposals
- Assist with 3D model integration and clash detection in Navisworks software
- Assist with 3D modeling efforts in Revit software based on 2D design documentation
- Support innovative research and development initiatives for virtual/augmented reality, drones, etc.
Education/Experience:
- College student or high school senior/graduate with Revit experience
Specific Knowledge, Skills, License, Certifications:
- Good communication and interpersonal skills
- Motivated worker with high attention to detail and strong graphic design skills preferred
- Proficiency with the following applications (or similar) is recommended: Revit, Navisworks, Synchro, Lumion, 3D Studio Max, Photoshop, AutoCAD, and Microsoft Office
Environmental Factors and/or Physical Requirements:
While performing the duties of this job, this position is required to have ordinary ambulatory skills sufficient to visit other locations; and the ability to stand, walk, stoop, kneel, crouch, and manipulate (lift, carry, move) light to medium weights of 10-50 pounds. Requires good hand-eye coordination, and arm, hand and finger dexterity, including the ability to grasp, and visual acuity to use a keyboard, operate equipment and read application/form information. The associate frequently is required to sit, reach with hands and arms, talk, and hear.
Equal Opportunity Employer/Protected Veterans/Individuals with Disabilities:
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, citizenship, disability, or protected veteran status.
Haskell will make reasonable accommodations in compliance with the Americans with Disabilities Act of 1990 and the Americans with Disabilities Act Amendments Act of 2008. The job description will be reviewed periodically as duties and responsibilities change with business necessities. Essential and marginal job functions are subject to modification.
Haskell is a Drug-Free Workplace.