1

Virtual Reality Intern Jobs in Utah (NOW HIRING)

Virtual Reality Intern information

See Utah salary details

$7

$27

$64

How much do virtual reality intern jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for virtual reality intern in Utah is $27.33, according to ZipRecruiter salary data. Most workers in this role earn between $13.01 and $38.82 per hour, depending on experience, location, and employer.

What types of projects and technologies can a Virtual Reality Intern expect to work with during their internship?

As a Virtual Reality Intern, you can expect to contribute to projects involving 3D modeling, interactive simulations, and immersive application development using platforms like Unity or Unreal Engine. You'll likely collaborate closely with designers, developers, and sometimes hardware engineers to create and test VR experiences. Interns often assist with user testing, debugging, and refining prototypes, gaining practical exposure to both the creative and technical sides of VR. This hands-on experience provides valuable insight into industry-standard workflows and may open doors to full-time opportunities in VR development.

What is the difference between Virtual Reality Intern vs Virtual Reality Developer?

AspectVirtual Reality InternVirtual Reality Developer
Required CredentialsTypically pursuing or recent graduate in related fieldRelevant degree or experience in VR development
Work EnvironmentInternship setting, often in tech or gaming companiesFull-time role, often in software or game development teams
Employer & Industry UsageUsed by companies to train, test, or support VR projectsDevelops VR applications, games, or simulations
Search & Comparison IntentUnderstanding entry-level roles in VRSeeking professional VR development careers

In summary, a Virtual Reality Intern is an entry-level position focused on gaining experience in VR projects, often in a temporary or training capacity. A Virtual Reality Developer is a professional role responsible for creating and maintaining VR applications, requiring more experience and technical skills.

What does a Virtual Reality Intern do?

A Virtual Reality Intern assists in the development, testing, and implementation of virtual reality experiences or applications. Their responsibilities often include supporting VR content creation, troubleshooting hardware and software, and collaborating with designers and developers to enhance user experience. They may also conduct research on new VR technologies, help set up and maintain VR equipment, and gather user feedback to improve projects. This role provides hands-on learning opportunities in the fast-evolving field of immersive technology.

What are the key skills and qualifications needed to thrive as a Virtual Reality Intern, and why are they important?

To succeed as a Virtual Reality Intern, you typically need foundational knowledge in computer science, 3D modeling, and programming languages such as C# or C++, often supported by coursework or a related degree in progress. Familiarity with VR development platforms like Unity or Unreal Engine, and experience using VR hardware and software development kits (SDKs), are highly valued. Creativity, strong problem-solving abilities, and effective teamwork help interns stand out in collaborative and fast-evolving environments. These skills ensure you can contribute meaningfully to VR projects, adapt to new tools, and work effectively within multidisciplinary teams.
What are the most commonly searched types of Virtual Reality jobs in Utah? The most popular types of Virtual Reality jobs in Utah are:
What are popular job titles related to Virtual Reality Intern jobs in Utah? For Virtual Reality Intern jobs in Utah, the most frequently searched job titles are:
What cities in Utah are hiring for Virtual Reality Intern jobs? Cities in Utah with the most Virtual Reality Intern job openings:
Spring 2027 Virtual Design Construction Field Technology Intern

Spring 2027 Virtual Design Construction Field Technology Intern

The Haskell Company

Salt Lake City, UT • On-site, Remote

Per diem, Internship

Posted 4 days ago


Job description

Are you ready to move your career forward, and start the BEST job of your life? Haskell is committed to providing you with the resources to help you grow and discover your potential. We promote an environment that encourages innovative ideas and allows you to develop the best "how" to get the job done.
The Construction & Manufacturing Team supports all of Haskell's delivery groups across the company and the projects throughout the United States. The Construction & Manufacturing Team is responsible for providing the field management personnel, from the craft worker to the Project Superintendent. The Construction & Manufacturing Team also provides the team member with logistical support; including but not limited to establishing per diem rates, company trucks for superintendents, and the coordination of arrival for team members as needed on the project. The Construction & Manufacturing Team provides continual training for our team members to support their development from entry-level craft workers, via in-house/online courses, to local jurisdiction apprenticeship programs. Haskell assists with working your way up through the ranks, you'll find new ways to use both your mind and your hands to get the job done.
Joining our Construction & Manufacturing Team will enable you to build the buildings on which people depend; collaborating with your team to overcome obstacles and fix problems on the job site using your skills. Strong networks are formed on construction projects because everyone on the team depends on each and every team member to get the job done.
In this role, you will leverage the use of Building Information Modeling (BIM) technology and Virtual Design and Construction (VDC) workflows while assisting VC personnel with daily activities.
Job Responsibilities:
  • Assist the preconstruction/estimating team by extracting quantity data from Revit models
  • Develop 4D schedule simulations using Navisworks and Synchro for project teams and proposals
  • Assist with 3D model integration and clash detection in Navisworks software
  • Assist with 3D modeling efforts in Revit software based on 2D design documentation
  • Support innovative research and development initiatives for virtual/augmented reality, drones, etc.

Education/Experience:
  • College student or high school senior/graduate with Revit experience

Specific Knowledge, Skills, License, Certifications:
  • Good communication and interpersonal skills
  • Motivated worker with high attention to detail and strong graphic design skills preferred
  • Proficiency with the following applications (or similar) is recommended: Revit, Navisworks, Synchro, Lumion, 3D Studio Max, Photoshop, AutoCAD, and Microsoft Office

Environmental Factors and/or Physical Requirements:
While performing the duties of this job, this position is required to have ordinary ambulatory skills sufficient to visit other locations; and the ability to stand, walk, stoop, kneel, crouch, and manipulate (lift, carry, move) light to medium weights of 10-50 pounds. Requires good hand-eye coordination, and arm, hand and finger dexterity, including the ability to grasp, and visual acuity to use a keyboard, operate equipment and read application/form information. The associate frequently is required to sit, reach with hands and arms, talk, and hear.
Equal Opportunity Employer/Protected Veterans/Individuals with Disabilities:
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, citizenship, disability, or protected veteran status.
Haskell will make reasonable accommodations in compliance with the Americans with Disabilities Act of 1990 and the Americans with Disabilities Act Amendments Act of 2008. The job description will be reviewed periodically as duties and responsibilities change with business necessities. Essential and marginal job functions are subject to modification.
Haskell is a Drug-Free Workplace.