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Three Js Remote Jobs in Alabama (NOW HIRING)

... 3 days of onsite/ 2 days remote Position Description: This position focuses on AI/ML and data ... D3.js, Plotly) Experience with infrastructure-as-code tools (Terraform, CloudFormation, or Pulumi ...

Three Js Remote information

What are the key skills and qualifications needed to thrive as a Three.js Remote Developer, and why are they important?

To thrive as a Three.js Remote Developer, you need strong JavaScript programming skills, a deep understanding of 3D graphics concepts, and familiarity with the Three.js library, often supported by a degree in computer science or equivalent experience. Experience with tools such as WebGL, version control systems like Git, and graphic design software are commonly required. Excellent problem-solving skills, self-motivation, and effective remote communication are crucial soft skills for success in distributed teams. These skills ensure smooth development of interactive 3D web applications and effective collaboration in a remote work environment.

What are some typical challenges faced when working remotely as a Three.js developer, and how can they be addressed?

Working remotely as a Three.js developer often involves collaborating across time zones and effectively communicating complex 3D concepts through digital channels. Common challenges include syncing with designers and backend engineers, troubleshooting rendering issues without direct peer support, and ensuring optimal performance across devices. To address these, it's helpful to establish clear communication routines, use collaborative tools like version control and screen sharing, and participate in virtual code reviews. Proactively engaging with the team and seeking feedback helps ensure a smooth workflow and high-quality project outcomes.

What are Three.js remote jobs?

Three.js remote jobs are positions that involve working with the Three.js JavaScript library to create interactive 3D graphics and visualizations for the web, all while working remotely from anywhere in the world. These roles often require skills in JavaScript, WebGL, and front-end development. Typical job responsibilities include developing 3D applications, optimizing graphics performance, and collaborating with teams via online communication tools. Remote Three.js developers can work for a variety of industries including gaming, education, architecture, and e-commerce. These jobs offer flexibility and the ability to collaborate with international clients and teams.
What are the most commonly searched types of Three Js jobs in Alabama? The most popular types of Three Js jobs in Alabama are:
What job categories do people searching Three Js Remote jobs in Alabama look for? The top searched job categories for Three Js Remote jobs in Alabama are:
What cities in Alabama are hiring for Three Js Remote jobs? Cities in Alabama with the most Three Js Remote job openings:
Front End Software Engineer (Intermediate)

Front End Software Engineer (Intermediate)

Deploy

Birmingham, AL • Remote

Full-time

Posted 9 days ago


Job description

Frontend Software Engineer - Level Intermediate

Full-Time | Remote

DEPLOY has been retained to find an intermediate-level Frontend Software Engineer to join our team full-time and help our client build the next generation of AI-first web and SaaS products.

You'll work across a portfolio of active client engagements, turning thoughtful designs into polished, performant, accessible interfaces — and you'll do it alongside senior engineers, designers, and product leads who care deeply about craft.

This role is ideal for someone who has a few solid years of production front-end experience under their belt, is fluent in TypeScript and Next.js, enjoys integrating modern CMS platforms, and is already pulling AI-first development tools like Claude Code, Codex, and Cursor into their daily workflow.

What you will do

Design, build, and ship user-facing features for AI-first web and SaaS products using Next.js,React, and TypeScript

Translate Figma designs into pixel-accurate, responsive, accessible interfaces that hold up across browsers and devices

Integrate headless CMS platforms — Sanity, Gatsby — wiring up schemas, structured content, and preview environments

Consume and build against REST and GraphQL APIs, including authentication, caching, and error handling patterns

Leverage AI-first development tooling (Claude Code, Codex, Cursor) to accelerate delivery while maintaining code quality and review discipline

Write component and end-to-end tests with Playwright and collaborate with QA on coverage, regression prevention, and CI quality gates

Partner with designers, product managers, and backend engineers across active client engagements to scope, estimate, and deliver work

Participate in code reviews, pairing, and technical discussions — giving and receiving clear, constructive feedback

Contribute to front-end performance, accessibility, and SEO improvements using Lighthouse, axe, and Core Web Vitals tooling

Maintain clear documentation for components, integrations, and handoffs in Jira, Confluence, and project repositories

Identify technical risks early and communicate trade-offs, estimates, and status clearly in an async, remote environment

What we definitely need

3–5+ years of professional software engineering experience with a primary focus on front-end development

Strong proficiency in TypeScript and modern JavaScript (ES2020+), including async patterns and type-safe API design

Production experience building applications with Next.js and React, including App Router, server components, and data fetching patterns

Hands-on experience with at least one headless or traditional CMS — Sanity, Gatsby

Preferred

Working familiarity with AI-first development tools such as Claude Code, Codex, or Cursor, and a pragmatic sense of when to use them

Experience writing automated tests with Playwright (or similar tools such as Cypress) and integrating them into CI

Comfortable translating Figma designs into production-grade UI, with a sharp eye for spacing, type, and interaction detail

Solid grasp of HTML, CSS (including Tailwind or CSS-in-JS), accessibility fundamentals (WCAG, ARIA), and responsive design

Experience integrating with REST and GraphQL APIs, including debugging with browser

DevTools and network inspection

Familiarity with Git, pull-request-based workflows, and CI/CD systems such as GitHub

Actions, Vercel, or Netlify

Ability to self-manage time, deliverables, and communication across async, distributed teams

Communication

Write clear, concise updates and status reports to project managers and engineering leads on a regular cadence

Attend and actively contribute to project ceremonies including sprint planning, stand-ups, reviews, and retrospectives

Collaborate with designers and product during requirements and design reviews to flag feasibility and UX concerns early

Write thorough pull request descriptions, commit messages, and inline documentation

Accurately track and report time against tasks and tickets in Jira

Raise scope changes, blockers, or conflicting requirements promptly so timelines and priorities can be adjusted

Communicate technical concepts to non-technical stakeholders without jargon or hand-waving

Tools & Technologies

Languages = TypeScript, JavaScript (ES2020+), HTML, CSS

Frameworks = Next.js, React, Gatsby

AI Tooling = Claude Code, Codex, Cursor, GitHub Copilot

CMS = Sanity, Gatsby

Styling = Tailwind CSS, CSS Modules, styled-components

APIs = REST, GraphQL, Postman, browser DevTools

Testing = Playwright, Cypress, Jest, React Testing Library

CI / CD GitHub Actions, CircleCI, Vercel, Netlify

Project Mgmt Jira, Linear, Confluence

Design Figma (design review and handoff)

Cloud AWS, Azure, Vercel

Other Git, accessibility tools (axe, Lighthouse), Core Web Vitals