2

Remote Opengl Jobs in Nevada (NOW HIRING)

Software Engineer, Remote Vehicle Assistance

Las Vegas, NV · On-site +1

$123K - $163K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Remote Vehicle Assistance (RVA) project main goal is to overcome gaps in AV's Operation Design ... Experience with QT, OpenGL Why should you join us? * Work on cutting edge technologies * Flexi ...

Remote Opengl information

What is the difference between Remote Opengl vs Remote 3D Graphics Developer?

AspectRemote OpenglRemote 3D Graphics Developer
Required CredentialsKnowledge of OpenGL, programming skills in C/C++, understanding of graphics pipelinesSimilar skills, often including OpenGL, Vulkan, or DirectX, plus 3D modeling experience
Work EnvironmentRemote, often in software or game development companiesRemote, in gaming, simulation, or visualization industries
Industry UsagePrimarily in graphics programming, game engines, visualization toolsIn 3D rendering, game development, virtual reality applications

Remote Opengl focuses specifically on programming with the OpenGL API for graphics rendering, while Remote 3D Graphics Developer encompasses a broader range of 3D graphics technologies and tools. Both roles often require similar technical skills and work remotely in related industries, but the latter may involve additional 3D modeling and alternative graphics APIs.

What skills and qualifications are needed to thrive as a remote OpenGL developer?

To thrive as a Remote OpenGL Developer, you need strong proficiency in C/C++ programming, 3D graphics concepts, and OpenGL APIs, often backed by a degree in computer science or related experience. Familiarity with graphics debugging tools (such as RenderDoc), version control systems like Git, and platforms such as Windows or Linux is typically required. Excellent problem-solving skills, self-motivation, and clear remote communication abilities set outstanding developers apart. These skills ensure efficient creation, optimization, and troubleshooting of real-time graphics applications while collaborating effectively in distributed teams.

What is a remote OpenGL job?

Remote OpenGL jobs are positions where professionals work with OpenGL, a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics, from a remote location rather than onsite. These jobs typically involve developing, optimizing, or maintaining graphics-intensive applications such as games, simulations, or visualization tools. Remote OpenGL developers often collaborate with teams online, using tools like version control systems, video conferencing, and project management software. Employers usually look for strong programming skills in languages such as C++ or Python, as well as experience with graphics pipelines and shader programming.

What are some typical challenges faced by remote OpenGL developers, and how can they be addressed?

Remote OpenGL Developers often encounter challenges such as managing cross-platform compatibility, optimizing real-time rendering performance, and troubleshooting graphical issues without direct access to all test devices. Effective communication with distributed teams is crucial, as is using robust debugging and collaboration tools to share code and visuals efficiently. Staying up to date with evolving graphics hardware and APIs can also be demanding, but leveraging online resources and participating in developer communities helps overcome these hurdles.

What are the most commonly searched types of Opengl jobs in Nevada?

The most popular types of Opengl jobs in Nevada are:

What are popular job titles related to Remote Opengl jobs in Nevada?

For Remote Opengl jobs in Nevada, the most frequently searched job titles are:

What cities in Nevada are hiring for Remote Opengl jobs?

Cities in Nevada with the most Remote Opengl job openings:

Software Engineer, Remote Vehicle Assistance

Motional

Las Vegas, NV • On-site, Remote

Full-time

Medical, Dental, PTO

Re-posted 23 days ago


Job description

Mission Summary:
We're looking for a Software Engineer to design and develop Motional's Remote Vehicle Assistance team.  Remote Vehicle Assistance (RVA) project main goal is to overcome gaps in AV's Operation Design Domain to allow expanded operations using a remote human operator. This involves overriding onboard AV systems (perception, planner and control), and transmitting low latency sensor and semantic data out of the vehicle.

What You'll Be Doing:

  • Develop, maintain and support C++ software that enables Remote Vehicle Assistance
  • Collaborate with C++ applications and UI engineers to pass data between software running on the autonomous vehicle and software running on remote stations
  • Collaborate with C++ software components on the autonomous vehicle to integrate Remote Vehicle Assistance capabilities
  • Test-driven development of new features supporting the autonomous vehicle
  • Develop and maintain a comprehensive integration and simulation test suite to test all software before it goes to production
  • Collaborate with systems and operations teams to develop a product that fits both customer needs and system requirements
  • Collaborate with testing and operations engineers to support Motional's on-road testing
  • Design, develop, and maintain RVA agent training tools, including the creation of comprehensive simulation scenarios.
  • Contribute to the development and support of next-generation RVA product features.

What We're Looking For:

  • Bachelor's degree in Computer Science or a related technical field.
  • Minimum of 2 years of professional software engineering experience.
  • Proficient in C++
  • Working knowledge of SQL
  • Basic understand of Git, Bazel, JIRA, Confluence or similar development tools
  • Ability to learn how to use a motional specific custom SoC
  • Experience working on a linux Operating System
  • Capable of performing statistical performance of deployed features

Bonus Points (not required):

  • Experience with Modern C++ ( 11/14/17 or later)
  • Experience working with Python, Golang
  • Experience with QT, OpenGL

Why should you join us?

  • Work on cutting edge technologies
  • Flexi Benefits 
  • "Take as you need" Annual Leave
  • Transport Allowance
  • Medical & Insurance Coverage 
  • Dental 
  • 8-week Paternity & Maternity Leave

This role is hybrid from our Las Vegas office. It requires 3 in-office days each week.