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Remote Mockups Jobs in Raleigh, NC (NOW HIRING)

UX Designer (Remote)

Cary, NC · On-site +1

$52K - $81K/yr

Cary, NC, Remote Organization: WCG Job Type: Full Time - Regular Description and Requirements ABOUT ... wireframes, mockups, and prototypes-primarily using Figma-for review and usability testing.

You will use either a hybrid in-office/remote, or 100% remote work pattern. You Will: * Lead a team ... Create a "User-First" design philosophy, using UI/UX designers to incorporate high-fidelity mockups ...

PCA Product Manager

Raleigh, NC · On-site +1

$129K - $221K/yr

Collaborate with UX/UI designers to create wireframes, prototypes, and mockups for intuitive user ... Experience leading distributed, remote teams. * Understanding of construction workflows and ...

Remote Mockups information

See Raleigh, NC salary details

$14

$24

$50

How much do remote mockups jobs pay per hour?

As of Jul 23, 2026, the average hourly pay for remote mockups in Raleigh, NC is $24.20, according to ZipRecruiter salary data. Most workers in this role earn between $17.98 and $23.85 per hour, depending on experience, location, and employer.

What are remote mockups?

Remote mockups are digital representations or prototypes of products, interfaces, or designs that are created and reviewed by teams working remotely. These mockups help visualize how a final product will look and function, enabling collaboration and feedback without needing in-person meetings. Remote mockups are essential in remote work settings, allowing designers, developers, and stakeholders to communicate ideas efficiently and iterate on designs before development begins.

What is the difference between Remote Mockups vs Remote Graphic Designer?

AspectRemote MockupsRemote Graphic Designer
Primary FocusCreating visual prototypes and mockups for digital productsDesigning visual content for print and digital media
Skills & ToolsUI/UX tools like Figma, Adobe XD, SketchAdobe Photoshop, Illustrator, InDesign
Work EnvironmentCollaborative with developers and product teamsCreative environment with clients or marketing teams
Industry UsageTech, SaaS, app developmentAdvertising, publishing, branding

Remote Mockups primarily focus on designing prototypes for digital interfaces, working closely with developers. Remote Graphic Designers create visual content across various media, often for marketing or branding. While both roles require strong design skills, Remote Mockups emphasize UI/UX tools and digital prototyping, whereas Remote Graphic Designers focus on visual aesthetics and print/digital media design.

What are the key skills and qualifications needed to thrive as a Remote Mockup Designer, and why are they important?

To thrive as a Remote Mockup Designer, you need a strong background in graphic design, user interface (UI), and user experience (UX) principles, typically supported by a relevant degree or portfolio of work. Proficiency with design tools such as Figma, Adobe XD, Sketch, and collaboration platforms like Slack or Trello is commonly required. Creativity, attention to detail, and effective remote communication are vital soft skills for collaborating with distributed teams and clients. These abilities ensure that high-quality, user-centered mockups are delivered efficiently, meeting project requirements and client expectations.

How does a Remote Mockups designer typically collaborate with distributed teams to ensure design consistency?

As a Remote Mockups designer, collaboration with distributed teams is usually facilitated through digital tools like Figma, Sketch, or Adobe XD, along with communication platforms such as Slack or Zoom. Designers regularly participate in virtual stand-ups and feedback sessions to present mockups, gather input, and iterate on designs. Maintaining design consistency often involves adhering to shared design systems and documentation, which are updated collaboratively to ensure alignment across different team members and projects. This approach requires proactive communication, clear documentation, and flexibility to accommodate feedback from various stakeholders working in different locations.
What cities near Raleigh, NC are hiring for Remote Mockups jobs? Cities near Raleigh, NC with the most Remote Mockups job openings:
Infographic showing various Remote Mockups job openings in Raleigh, NC as of July 2026, with employment types broken down into 87% Full Time, and 13% Part Time. Highlights an 100% Remote job distribution, with an average salary of $50,339 per year, or $24.2 per hour.

UX Designer (Remote)

WIRB-Copernicus Group (WCG)

Cary, NC • On-site, Remote

$52K - $81K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

General Information
Location: Cary, NC, Remote
Organization: WCG
Job Type: Full Time - Regular
Description and Requirements
ABOUT WCG: WCG's clinical solutions are built on a foundation of best-in-class clinical services companies. We deliver transformational solutions that stimulate growth, foster compliance, and maximize efficiency for those performing clinical trials. WCG is proud to serve individuals on the frontlines of science and medicine, and the organizations striving to develop new products and therapies to improve the quality of human health. It is our role to empower them to accelerate advancement, while ensuring the risks of progress never outweigh the value of human life.
WHY WE LOVE WCG: At WCG, our employees are our most valuable asset, and as with all our assets, we invest in them with an eye toward future success. We provide each eligible employee with a comprehensive set of benefits designed to protect their personal and financial health to help make the most of their future.
  • Comprehensive Benefits package - Health, Dental, Vision, Life Disability, 401k with match, and flexible spending accounts
  • Employee Assistance Programs and additional work/life resources
  • Referral Bonuses and Tuition Reimbursement
  • Flexible PTO
  • Volunteer Time Off to benefit the community
  • Opportunities for career development with on-the-job training, certification assistance, and continuing education reimbursement

The expected base salary range for this position is $52,470-$81,500. This salary range may vary based on the candidate's qualifications, experience, skills, education, and geographic location.
JOB SUMMARY: The UX Designer supports the design, testing, and improvement of user experiences across our suite of clinical research products. This role helps creating solutions that enable clinical researchers and their teams to work efficiently and effectively throughout the clinical trial process.
The UX Designer acts as a customer advocate, learning more about user needs and bringing those insights into the design work. This role collaborates closely with Engineering, Product Management, Product Training, Client Care, Marketing, and other creative departments.
ESSENTIAL DUTIES/RESPONSIBILITIES: To perform this job successfully, an individual must be able to perform each essential duty and responsibility satisfactorily. The accountabilities listed below are representative of the knowledge, skills, and/or ability required.
  • Contribute to the creation of user-centered designs for products, ensuring solutions are in line with company goals and user needs.
  • Assist in the development of wireframes, mockups, and prototypes-primarily using Figma-for review and usability testing.
  • Collaborate with Engineering, Product Management, Marketing, Product Training, and Client Care to understand requirements and share design solutions.
  • Support user and customer interviews, helping to gather and synthesize insights for design improvements.
  • Participate in the process of building and maintaining the design system for consistency across the product suite.
  • Help develop user personas, journey maps, and workflows alongside experienced team members and business analysts.
  • Assist in organizing and conducting usability tests, and share feedback and findings with the team.
  • Present design concepts to internal teams, incorporating feedback into work.
  • Work with developers to clarify design intent and support UI implementation as needed.
  • Stay up to date on UX best practices and contribute ideas for improving team workflows or user experience.
  • Participate in Agile team meetings and collaborate on group projects.
  • Other duties as assigned by supervisor. These may, on occasion, be unrelated to the position described here.

EDUCATION REQUIREMENTS: Bachelor's degree in Human-Computer Interaction (HCI), Psychology, Design (such as Graphic Design or Interaction Design), Computer Science, or equivalent practical experience.
QUALIFICATIONS/EXPERIENCE:
  • 2 years of experience (including relevant internships or coursework) in UX/UI design for digital applications or products.
  • Must have portfolio showcasing UX/UI work, class projects, or case studies.
  • Proficiency with design tools such as Figma (preferred), Photoshop, Adobe Creative Suite, InVision, Sketch, or Axure.
  • Familiarity with qualitative and quantitative user research methods, with the ability to extract actionable insights for design optimization.
  • Ability to prioritize and support multiple product design projects simultaneously.
  • Collaborative, open-minded approach to working with cross-functional teams.
  • Strong communication skills and willingness to ask clarifying questions.
  • Basic knowledge of HTML and CSS is helpful.
  • Experience working in Agile teams or familiarity with JIRA is a plus.
  • Ability to write clear and concise copy for user interfaces.
  • Experience in healthcare or clinical trial industry is preferred.

TRAVEL REQUIREMENTS:
• 0% - 5%
5% - 10%
10% - 20%
20% - 50%
>50%
Physical and Sensory Requirements: The physical and sensory requirements described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be offered to individuals with disabilities to assist in performing the essential functions of the position. Work activities involve light to moderate physical effort (for example, sitting in one place for extended periods of time, standing, walking, bending, lifting lightweight objects, intermittent to sustained periods of keyboarding). Majority of time is spent in a seated position with frequent opportunity to move about at will. Activities require a variety of easy muscle movements. Work activities involve a frequent need to concentrate on a variety of sensory inputs for moderate to lengthy durations at a time requiring diligence and attention to interpret effectively. There will be a need to attend to single or simultaneous tasks where accuracy of details is important. The need for detailed and precise work is high.
#LI-Remote
WCG is proud to be an equal opportunity employer - Qualified applicants will receive consideration for employment based on merit and without regard to race, color, national origin or ancestry, religion or creed, sex, sexual orientation, gender expression, gender identity, age, marital status, family or parental status, disability, genetic information, citizenship, veteran status, or any other legally recognized basis or status protected by federal, state, or local law. WCG complies with the Vietnam Era Veterans' Readjustment Act and Section 503 of the Rehabilitation Act. We promote a "One WCG" culture where all are welcome, respected, valued, and empowered to make a difference every day to advance clinical research.