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Internship Sim Racing Jobs in Austin, TX (NOW HIRING)

... or sim-to-real workflows * Some C++ exposure * Internship or research experience in robotics ... race, color, religion, age, sex, national origin, disability status, genetics, protected veteran ...

Internship Sim Racing information

See Austin, TX salary details

$9

$17

$23

How much do internship sim racing jobs pay per hour?

As of May 28, 2026, the average hourly pay for internship sim racing in Austin, TX is $17.15, according to ZipRecruiter salary data. Most workers in this role earn between $14.28 and $19.04 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Sim Racing participant, and why are they important?

To thrive in an Internship Sim Racing role, you need a strong understanding of motorsport principles, racing strategy, and basic mechanical knowledge, often supported by coursework or experience in motorsport engineering or related fields. Familiarity with sim racing platforms (such as iRacing, Assetto Corsa, or rFactor), telemetry analysis software, and data logging systems is typically required. Strong communication, teamwork, and adaptability help you collaborate effectively with engineers, drivers, and other team members. These skills are vital to maximize performance, contribute to team success, and gain practical experience in a competitive racing environment.

What types of projects and responsibilities can I expect during an internship in sim racing?

As a sim racing intern, you'll likely work on a variety of tasks such as assisting with race event organization, supporting data analysis for drivers, helping with simulator setup and maintenance, and contributing to content creation for teams or sponsors. You may also collaborate closely with engineers, drivers, and marketing staff to ensure smooth operations and enhance the team's competitive edge. This hands-on experience provides valuable insights into both the technical and business sides of the sim racing industry, making it a great stepping-stone for future roles in motorsport or esports.

What is an Internship in Sim Racing?

An Internship in Sim Racing is a temporary, learning-focused position that provides hands-on experience in the world of virtual motorsports. Interns may work with sim racing teams, esports organizations, or companies that develop sim racing hardware and software. Responsibilities can range from assisting with event organization, supporting drivers, contributing to content creation, or working on technical aspects like telemetry analysis. This type of internship is ideal for individuals looking to gain industry knowledge, network with professionals, and develop relevant skills for a career in sim racing or esports.

What is the difference between Internship Sim Racing vs Sim Racing Coach?

AspectInternship Sim RacingSim Racing Coach
CredentialsBasic knowledge of sim racing, possibly enrolled in related coursesExpertise in racing techniques, coaching certifications often preferred
Work EnvironmentInternship programs, team settings, racing centers or online platformsOne-on-one coaching sessions, online or in-person
Industry UsageEntry-level training, skill development, industry exposureSkill improvement, race strategy, performance analysis

Internship Sim Racing typically involves gaining foundational experience in sim racing through internships, focusing on learning and skill development. In contrast, a Sim Racing Coach provides expert guidance to improve racing performance. While internships are more about training and exposure, coaching is about personalized skill enhancement.

What are the most commonly searched types of Sim Racing jobs in Austin, TX? The most popular types of Sim Racing jobs in Austin, TX are:
What job categories do people searching Internship Sim Racing jobs in Austin, TX look for? The top searched job categories for Internship Sim Racing jobs in Austin, TX are:
Simulation Engineer

Simulation Engineer

Apptronik

Austin, TX • On-site

Full-time

Posted 8 days ago


Job description

Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. Our flagship humanoid robot, Apollo, is built to collaborate thoughtfully with people, starting with critical industries such as manufacturing and logistics, with future applications in healthcare, the home, and beyond.
We operate at the cutting edge of embodied AI, applying our expertise across the full robotics stack to solve some of society's most important problems. You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better.
JOB SUMMARY
Few teams get to shape how a humanoid robot learns to perceive, plan, and act - and even fewer let an early-career engineer touch every layer of that stack. As a Simulation Engineer on the Sim team, you'll contribute across dexterity, design simulation, robot description, and platform tooling, applying strong Python skills, a robotics-fundamentals foundation, and a builder's curiosity to make our simulation infrastructure faster, cleaner, and more useful every week.
ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES
  • Author evaluation scenes in Isaac Lab / Isaac Sim from specifications, shortening the loop from "we want to test X" to "X is being tested."
  • Run sim-to-real comparison experiments and produce comparison reports that highlight where simulation diverges from hardware.
  • Contribute to the CAD-to-simulation pipeline - kinematic graphs, collision geometry, mass and inertia properties - so the design org can iterate against simulation faster.
  • Maintain canonical robot models and the validation tooling that protects them from regressions across releases.
  • Improve developer experience on the simulation platform through examples, onboarding documentation, CI infrastructure, and user-issue triage.
  • Bring a fresh-eyes perspective to onboarding documentation so the next engineer joining the team gets productive in days, not weeks.

SKILLS AND REQUIREMENTS
Must-Have
  • 0-2 years of professional software engineering experience (strong internship or research project experience qualifies)
  • Strong Python skills
  • Solid fundamentals: rigid body dynamics, linear algebra, spatial math, programming
  • Coursework or project experience with robotics simulation, computational geometry, or computer graphics
  • Demonstrated curiosity and willingness to work across multiple domains rather than specializing immediately
Nice-to-Have
  • Hands-on experience with Isaac Sim, MuJoCo, Gazebo, or equivalent simulator (coursework or projects count)
  • Familiarity with USD, URDF, MJCF, or other robot/scene description formats
  • Exposure to mechanical engineering, robot hardware, or sim-to-real workflows
  • Some C++ exposure
  • Internship or research experience in robotics, gaming, or graphics

EDUCATION and/or EXPERIENCE
  • BS in Computer Science, Robotics, Mechanical Engineering, or related field. MS welcome but not

PHYSICAL REQUIREMENTS
  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate

*This is a direct hire. Please, no outside Agency solicitations.
Apptronik provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.