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Internship Rendering Engineer Jobs in Atlanta, GA

Internship Rendering Engineer information

See Atlanta, GA salary details

$12

$24

$37

How much do internship rendering engineer jobs pay per hour?

As of Jul 4, 2026, the average hourly pay for internship rendering engineer in Atlanta, GA is $24.44, according to ZipRecruiter salary data. Most workers in this role earn between $19.90 and $27.74 per hour, depending on experience, location, and employer.

What are Internship Rendering Engineers?

Internship Rendering Engineers are students or recent graduates who work temporarily with a company, usually in the gaming, animation, or software industry, to help develop and optimize computer graphics rendering systems. They assist experienced engineers with tasks such as writing shader code, improving visual effects, and enhancing graphics performance. These internships offer hands-on experience with rendering engines, graphics APIs, and the latest visual technologies, providing valuable industry exposure and skill development.

What types of projects and technologies can an Internship Rendering Engineer expect to work on during their internship?

As an Internship Rendering Engineer, you'll typically work on projects involving real-time rendering, shader development, and graphics optimization for games or visualization applications. You might use technologies such as DirectX, OpenGL, Vulkan, or proprietary game engines, collaborating closely with artists and senior engineers to implement visual effects and ensure high performance. Interns often contribute to debugging graphical issues, optimizing rendering pipelines, and learning how rendering systems integrate with other parts of the software. This hands-on experience is invaluable for understanding both the technical and creative aspects of computer graphics.

What are the key skills and qualifications needed to thrive as an Internship Rendering Engineer, and why are they important?

To thrive as an Internship Rendering Engineer, you need a solid understanding of computer graphics fundamentals, C++ programming, and mathematics, often supported by coursework in computer science or a related field. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with shader programming languages like GLSL or HLSL, is typically required. Strong problem-solving skills, attention to detail, and effective teamwork are valuable soft skills in this role. These skills are essential for developing efficient rendering solutions, collaborating with multidisciplinary teams, and contributing to visually compelling real-time graphics projects.
What are popular job titles related to Internship Rendering Engineer jobs in Atlanta, GA? For Internship Rendering Engineer jobs in Atlanta, GA, the most frequently searched job titles are:
What job categories do people searching Internship Rendering Engineer jobs in Atlanta, GA look for? The top searched job categories for Internship Rendering Engineer jobs in Atlanta, GA are:
PhD Research Intern - Volumetric Representation (Fall 2026, Atlanta)

PhD Research Intern - Volumetric Representation (Fall 2026, Atlanta)

Dolby

Atlanta, GA • On-site

$53/hr

Full-time, Internship

Posted 23 days ago


Job description

Join the leader in entertainment innovation and help us design the future. The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to look ahead, deliver insights, and innovate technological solutions that will fuel Dolby's continued growth. As a valued member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continuously push the boundaries of audio, imaging, and cloud technology to create spectacular entertainment experiences.
As a diverse and dynamic group, our ATG researchers work on cutting-edge projects related to computer science and electrical engineering for audio, video, and cloud technologies, exploring exciting domains such as AI/ML, algorithms, digital signal processing, audio processing, image processing, computer vision, AR/VR, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT.
About the Role:
As a Research Intern - Volumetric Representation at Dolby, you will have the opportunity to work on the cutting-edge and impactful topics in the field. With the guidance of Dolby's leading media technology experts, you will address industry-relevant, real-world volumetric representation problems aimed at creating advanced consumer experience in multimedia entertainment.
This opportunity will be based at our research offices in Atlanta, Georgia.
What are we looking for in candidates?
We are seeking currentPhD students with backgrounds and experiences in volumetric representation, specifically in Gaussian Splatting. To be eligible, you should have completed at least one year of your doctoral program. Along with solid technical skills, candidates should demonstrate problem-solving and analytical abilities, good communication and collaboration skills, a curiosity for how and why things work as they do, and a passion for volumetric video, or 3D/4D reconstruction and interaction technology. You have a desire to bring in new ideas and are open to learning from others.
Summary of Position:
We are a key research team within Dolby's Advanced Technology Group, focused on creating cutting edge imaging, video processing, computer vision, vision language, and multimodal technologies that drive next generation consumer experiences. We are looking for strong candidates with an interest in one or more of the following areas:
  • Mesh and texture, 3D Gaussian Splatting, or other volumetric representations

  • Interactive 3D experiences such as relighting or material interaction

  • Machine-learning driven representations of geometry and material

  • Physically based and learning-based rendering approaches

Requirements:
  • PhD in Computer Graphics, Computer Science, Electrical Engineering, or related field.

  • Proven ability to conduct research and demonstrate results through projects, prototypes, patent filings, and papers in peer reviewed journals and conferences.

  • Experience as a researcher, including internships, full-time positions, or at a lab.

  • Proficiency in Python and PyTorch

  • Excellent written and verbal communication skills.

Highly Desired Experience in the following:
  • Creating demos and prototypes for research applications.

  • Developing innovative solutions for volumetric representations

  • Writing technical reports and/or publications.

  • First-author publications at peer-reviewed conferences or journals.

We will review applications on a rolling basis. For the best chance to have your resume reviewed and considered, we recommend submitting your application by June 26, 2026.
Eligibility:
Currently enrolled in a doctorate program in Artificial Intelligence, Computer Science, Electrical Engineering, Computer Engineering, or a related field. Must be available to work full-time Monday - Friday for 12 weeks between September 2026 - December 2026.
The start date for this internship is as follows (please note these dates are not flexible):
  • September 21, 2026

The Atlanta area base hourly range for this internship position is $53/hr and can vary if outside of this location. Our hourly ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific hourly range and perks and benefits for your location during the hiring process.
Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12
Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.