2

Entry Level Sound Engineer Jobs in Tucson, AZ (NOW HIRING)

Mechanical Engineer I

Tucson, AZ · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Raytheon's Air Launched Effectors Department is currently searching for entry level Mechanical ... make sound technical decisions. * Support technical data package updates and/or variances.

Mechanical Engineer I

Tucson, AZ · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Raytheon's Air Launched Effectors Department is currently searching for entry level Mechanical ... make sound technical decisions. * Support technical data package updates and/or variances.

Mechanical Engineer I

Tucson, AZ · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Raytheon's Air Launched Effectors Department is currently searching for entry level Mechanical ... make sound technical decisions. * Support technical data package updates and/or variances.

Mechanical Engineer I with Security Clearance

Tucson, AZ · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Raytheon's Air Launched Effectors Department is currently searching for entry level Mechanical ... make sound technical decisions. * Support technical data package updates and/or variances.

Entry Level Sound Engineer information

See Tucson, AZ salary details

$28.4K

$65.6K

$111.6K

How much do entry level sound engineer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for entry level sound engineer in Tucson, AZ is $65,580.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,700.00 and $74,200.00 per year, depending on experience, location, and employer.

What is an entry level sound engineer?

Entry level sound engineers are professionals who are just starting their careers in audio engineering. They typically assist senior engineers in setting up, operating, and maintaining audio equipment for live events, recordings, or broadcasts. Their duties often include microphone placement, cable management, monitoring sound levels, and troubleshooting technical issues. Entry level sound engineers usually work under supervision and gain hands-on experience while learning more advanced techniques on the job.

What types of projects and teams do entry level sound engineers typically work with in their first role?

Entry level sound engineers often work on a variety of projects, such as live events, studio recordings, podcasts, or post-production for media. They usually collaborate closely with senior engineers, producers, musicians, and sometimes clients, gaining hands-on experience while supporting setup, equipment checks, and troubleshooting. Team structures are generally collaborative and mentorship-focused, allowing new engineers to learn industry practices and technical skills on the job. This environment provides a strong foundation for career growth through exposure to different audio workflows and networking opportunities.

What are the key skills and qualifications needed to thrive as an entry level sound engineer, and why are they important?

To thrive as an Entry Level Sound Engineer, you need a basic understanding of audio principles, signal flow, and acoustics, typically supported by a relevant degree or diploma in audio engineering or a related field. Familiarity with digital audio workstations (DAWs) like Pro Tools or Logic Pro, as well as audio mixing consoles and microphones, is commonly required. Strong attention to detail, teamwork, and effective communication help set you apart in this collaborative and fast-paced environment. These skills ensure high-quality audio production, efficient problem-solving, and smooth coordination with artists and technical teams.

What is the difference between Entry Level Sound Engineer vs Assistant Sound Engineer?

AspectEntry Level Sound EngineerAssistant Sound Engineer
Required CredentialsHigh school diploma or equivalent; some technical training or certification preferredSimilar; often requires technical training or certification
Work EnvironmentRecording studios, live venues, broadcast stationsRecording studios, live events, assisting senior engineers
Employer & Industry UsageMusic, film, TV, radio industriesMusic production, live sound, broadcasting
Common Search & ComparisonYesYes

The main difference between an Entry Level Sound Engineer and an Assistant Sound Engineer lies in their responsibilities. Entry Level Sound Engineers typically handle basic recording and mixing tasks, while Assistant Sound Engineers support senior engineers with setup, equipment management, and technical assistance. Both roles require similar credentials and work in comparable environments, often overlapping in industry usage. The choice depends on experience level and specific job duties.

How to get into entry level sound engineering with no experience?

Entry level sound engineering positions often require basic knowledge of audio equipment, mixing, and recording software such as Pro Tools or Logic Pro. Gaining hands-on experience through internships, volunteering at local events, or creating a demo reel can help build your skills and portfolio. Pursuing relevant certifications or courses can also improve your chances of entering the field without prior experience.

How to get started as an entry level sound engineer?

To start as an entry level sound engineer, gain basic knowledge of audio equipment and sound principles through online courses or community college programs. Obtain hands-on experience by volunteering at local events or internships, and learn to operate digital audio workstations and mixing consoles. Building a portfolio and networking within the industry can also help secure entry-level positions.

Is there a demand for entry level sound engineers?

The demand for entry-level sound engineers is steady, especially in live events, recording studios, and broadcasting. Employers often seek candidates with basic technical skills, familiarity with audio equipment, and relevant certifications, making entry-level positions accessible for those starting in the industry.

What are the most commonly searched types of Sound Engineer jobs in Tucson, AZ?

The most popular types of Sound Engineer jobs in Tucson, AZ are:

What cities near Tucson, AZ are hiring for Entry Level Sound Engineer jobs?

Cities near Tucson, AZ with the most Entry Level Sound Engineer job openings:

Infographic showing various Entry Level Sound Engineer job openings in Tucson, AZ as of August 2026, with employment types broken down into 90% Full Time, 5% Part Time, and 5% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $65,580 per year, or $31.5 per hour.

Mechanical Engineer I

Raytheon Technologies

Tucson, AZ • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 24 days ago


Job description

Date Posted:
2026-08-13
Country:
United States of America
Location:
US-AZ-TUCSON-928 ~ 1151 E Hermans Rd ~ MULTI PURPOSE FAC 928
Position Role Type:
Onsite
U.S. Citizen, U.S. Person, or Immigration Status Requirements:
Active and transferable U.S. government issued security clearance is required prior to start date. U.S. citizenship is required, as only U.S. citizens are eligible for a security clearance
Security Clearance Type:
DoD Clearance: Secret
Security Clearance Status:
Ability to obtain INTERIM U.S. government issued security clearance is required prior to start date
Are you ready to explore the world of aerospace and defense? Do you want to learn from and collaborate with some of the greatest minds in the industry? At RTX, our internships, co-ops and full-time careers provide an exceptional foundation to work on complex problems, advance your skills and create a safer, more connected world. Discover opportunities to make a difference at RTX.
Raytheon's Air Launched Effectors Department is currently searching for entry level Mechanical Engineers to work on multi-disciplined teams supporting the design and/or production support of Air Launched Effectors products and subsystems. The products support US Government and international customers.
These positions support product lines based in Tucson, AZ, and may require domestic and international travel to suppliers, Raytheon facilities, and customer sites. This position will be an onsite role.
What You Will Do
  • Perform mechanical design, development, and documentation of components, sub-assemblies, for tactical missile systems and equipment in accordance with system requirements.
  • Collaborating with other engineering disciplines, non-technical disciplines, and suppliers to develop design solutions and resolve technical issues.
  • Support the factory and suppliers with product development, obsolescence, troubleshooting, domestically and internationally.
  • Interface with other engineering disciplines, non-technical disciplines, and suppliers to develop design solutions and resolve technical challenges.
  • Work with limited supervision and meet commitments for assigned schedule, financial, and technical goals.
  • Support and participate in design peer reviews, resolving action items, and conduct trade studies to make sound technical decisions.
  • Support technical data package updates and/or variances.
  • Supporting First Article Inspection process (FAI), work alongside Quality engineers in support of that in addition to Raytheon Source Inspection (RSI), work instruction reviews, material dispositions, and root cause investigations to production issues. Decisions are data driven and require preparing technical justification analysis reports and presenting to a variety of Engineering Review Boards.

Qualifications You Must Have
  • Bachelor's degree in Mechanical Engineering or related (STEM) field obtained prior to start.
  • Experience with 3D modeling CAD tools
  • Experience in modeling and drawing

Experience may be obtained through on-the-job experience, research, coursework, or projects.
Qualifications We Prefer
  • Knowledgeable in Geometric Dimensioning & Tolerancing (GD&T) per ANSI Y14.5
  • Mechanical aptitude to provide solutions to a variety of technical problems of complex scope and complexity
  • Familiarity with Windchill PDM

What We Offer:
  • Our values drive our actions, behaviors, and performance with a vision for a safer, more connected world. At RTX we value: Trust, Respect, Accountability, Collaboration, and Innovation.
  • Relocation Eligible

Please ensure the role type defined below is appropriate for your needs before applying to this role. This position is classified as:
  • Onsite: Employees who are working in Onsite roles will work primarily onsite. This includes all production and maintenance employees, as they are essential to the development of our products.

As part of our commitment to maintaining a secure hiring process, candidates may be asked to attend select steps of the interview process in-person at one of our office locations, regardless of whether the role is designated as on-site, hybrid or remote.
The salary range for this role is 57,200 USD - 108,800 USD. The salary range provided is a good faith estimate representative of all experience levels. RTX considers several factors when extending an offer, including but not limited to, the role, function and associated responsibilities, a candidate's work experience, location, education/training, and key skills.
Hired applicants may be eligible for benefits, including but not limited to, medical, dental, vision, life insurance, short-term disability, long-term disability, 401(k) match, flexible spending accounts, flexible work schedules, employee assistance program, Employee Scholar Program, parental leave, paid time off, and holidays. Specific benefits are dependent upon the specific business unit as well as whether or not the position is covered by a collective-bargaining agreement.
Hired applicants may be eligible for annual short-term and/or long-term incentive compensation programs depending on the level of the position and whether or not it is covered by a collective-bargaining agreement. Payments under these annual programs are not guaranteed and are dependent upon a variety of factors including, but not limited to, individual performance, business unit performance, and/or the company's performance.
This role is a U.S.-based role. If the successful candidate resides in a U.S. territory, the appropriate pay structure and benefits will apply.
RTX anticipates the application window closing approximately 40 days from the date the notice was posted. However, factors such as candidate flow and business necessity may require RTX to shorten or extend the application window.
RTX is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability or veteran status, or any other applicable state or federal protected class. RTX provides affirmative action in employment for qualified Individuals with a Disability and Protected Veterans in compliance with Section 503 of the Rehabilitation Act and the Vietnam Era Veterans' Readjustment Assistance Act.
Privacy Policy and Terms:
Click on this link to read the Policy and Terms