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Entry Level Disney Animation Jobs (NOW HIRING)

Entry Level Disney Animation information

See salary details

$8

$15

$21

How much do entry level disney animation jobs pay per hour?

As of Jun 11, 2026, the average hourly pay for entry level disney animation in the United States is $15.01, according to ZipRecruiter salary data. Most workers in this role earn between $12.98 and $16.35 per hour, depending on experience, location, and employer.

Does Disney have entry level jobs?

Disney offers entry-level jobs across various departments, including animation, production, and support roles. These positions often require basic skills, a high school diploma or equivalent, and may involve internships or apprenticeships for those starting their careers in animation or related fields.

What is the difference between Entry Level Disney Animation vs Entry Level Pixar Animation?

AspectEntry Level Disney AnimationEntry Level Pixar Animation
Required CredentialsDegree in Animation, Art, or related field; portfolioDegree in Animation, Art, or related field; portfolio
Work EnvironmentStudio settings, collaborative teamsStudio settings, collaborative teams
Employer & Industry UsageWalt Disney Animation Studios, entertainment industryPixar Animation Studios, entertainment industry
Common Search & ComparisonOften compared due to similar roles and industryOften compared due to similar roles and industry

Both Entry Level Disney Animation and Entry Level Pixar Animation roles require similar credentials, including a degree in animation or related fields and a strong portfolio. They operate in similar studio environments within the entertainment industry and are frequently compared by job seekers interested in animation careers. The main differences lie in the specific studio culture and project focus, but the entry requirements and work settings are quite comparable.

How to get hired at Disney Animation?

To get hired at Disney Animation, candidates should have a strong portfolio demonstrating relevant skills, such as drawing, character design, or animation, and often need a degree in a related field. Applying through the official Disney careers website and gaining experience with industry-standard tools like Maya or Adobe Creative Suite can improve chances. Networking and participating in internships or mentorship programs also enhance prospects for entry-level roles.

How to get an animation job with no experience?

Entry level animation jobs often require a strong portfolio demonstrating your skills in drawing, storytelling, or software like Adobe Animate or Toon Boom. Gaining experience through personal projects, internships, or online courses can improve your chances, and networking within the industry can help you find opportunities even without formal work experience.

What is the entry level salary for a Disney animator?

The entry-level salary for a Disney animator typically ranges from $50,000 to $70,000 per year, depending on experience, location, and specific role. New animators often start with basic skills in animation software like Maya or Toon Boom and may work under supervision as they develop their portfolio.
What are the most commonly searched types of Disney Animation jobs? The most popular types of Disney Animation jobs are:
Infographic showing various Entry Level Disney Animation job openings in the United States as of June 2026, with employment types broken down into 50% Contract, and 50% Nights. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $31,227 per year, or $15 per hour.
Junior Crowd Technical Director (Project Hire) - ILM San Francisco

Junior Crowd Technical Director (Project Hire) - ILM San Francisco

The Walt Disney Company

San Francisco, CA • On-site

$67K - $86K/yr

Full-time

Posted 3 days ago


Walt Disney Company rating

7.6

Company rating: 7.6 out of 10

Based on 124 frontline employees who took The Breakroom Quiz

5th of 48 rated entertainment


Job description

Job Posting Title:

Junior Crowd Technical Director (Project Hire) - ILM San Francisco

Req ID:

10148132

Job Description:

Position Summary


The Junior Crowd TD is responsible for supporting the creative and technical development of crowd simulations for a production. Using both off-the-shelf and proprietary tools, they help populate large-scale environments such as cities, stadiums and battle sequences. Working with hero crowd assets, they follow direction from the Crowd Supervisor to assist with shot work, troubleshoot pipeline issues, and maintain non-hero crowd assets.

At ILM, we strive to be an inclusive environment, and we are committed to considering promising individuals with a variety of backgrounds and experiences for this position.

What You'll Do
  • Choreograph the motion and behaviour of crowds in entry level shots, meeting the artistic direction of the show supervisor.

  • Manage the motions and cycles used on a show, including creating blending cycles.

  • Assist in developing efficient workflows within Houdini, including creating and modifying internal HDAs.

  • Creatively use existing motion and character variations to create visual diversity within a crowd.

  • Assist the crowd team to troubleshoot technical issues within Houdini and the wider pipeline.

  • Work with production and supervisors to meet the show's deadlines.

  • Communicate with artists across disciplines to work effectively as part of the wider show team.

  • Attend dailies to present your work and receive feedback from the show supervisor.

  • Collaborate within the crowd team, sharing knowledge and contributing to the development of the department.

What We're Looking For
  • At least 2 years of relevant VFX experience with a Bachelor's Degree or equivalent in Traditional Animation, Computer Graphics, Computer Science, Engineering, and related fields; OR at least 3 years of relevant professional VFX experience.

  • Strong knowledge of Houdini Software and workflows.

  • Exceptional problem-solving skills with the ability to address technical and artistic challenges.

  • In-depth understanding of cinematic principles and composition.

  • Experience working with motion capture and/or clip-based animation.

  • Proficiency with Linux.

  • Strong communication skills (written, verbal, and interpersonal).

  • Ability to work under pressure and to strict deadlines whilst maintaining a high quality output.

Nice to have:
  • Proficiency scripting in Vex and/or Python.

  • Strong understanding of Houdini input/output pipeline.

  • Experience with cloth/hair simulation.

  • Working knowledge of Maya and rigging.

  • Keen eye for how crowds flock and move.

JoinILM

The hiring range for this position in San Francisco is $67,900 to $86,900 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

ILM San Francisco

Job Posting Primary Business:

ILM San Francisco

Primary Job Posting Category:

Crowds - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

San Francisco, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-04-08

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

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About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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