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Director Compiler Engineer Jobs in Springfield, OR

Director Compiler Engineer information

See Springfield, OR salary details

$75.6K

$201.5K

$262.9K

How much do director compiler engineer jobs pay per year?

As of May 30, 2026, the average yearly pay for director compiler engineer in Springfield, OR is $201,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $146,500.00 and $261,900.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Director Compiler Engineer, and why are they important?

To thrive as a Director Compiler Engineer, you need deep expertise in compiler theory, programming languages, and computer architecture, often supported by an advanced degree in computer science or a related field. Proficiency with compiler toolchains (like LLVM or GCC), performance analysis tools, and version control systems is typically required, along with familiarity with modern programming languages such as C++ or Rust. Strong leadership, strategic thinking, and excellent communication skills are essential for guiding teams and collaborating with stakeholders. These skills ensure the development of robust, high-performance compiler solutions that align with organizational goals and technology strategies.

What are some common challenges faced by a Director Compiler Engineer, and how can they be addressed?

A Director Compiler Engineer often encounters challenges such as leading teams through complex technical problems, balancing project timelines with innovation, and ensuring cross-functional collaboration between hardware and software teams. Addressing these requires strong leadership, clear communication, and strategic planning to allocate resources efficiently. Additionally, staying up-to-date with evolving programming languages and hardware architectures is essential to guide the team and maintain competitive compiler performance.

What does a Director Compiler Engineer do?

A Director Compiler Engineer leads teams responsible for designing, developing, and optimizing compiler technologies that translate high-level programming languages into machine code. They oversee the overall strategy, architecture, and performance of compiler products, ensuring they meet the needs of software developers and hardware platforms. In addition to managing projects and technical direction, they often collaborate with other engineering teams, mentor staff, and keep up with advances in programming languages and processor architectures.

What is the difference between Director Compiler Engineer vs Compiler Engineer?

AspectDirector Compiler EngineerCompiler Engineer
ResponsibilitiesOversees compiler development teams, sets strategic goals, manages project timelinesDesigns, develops, and tests compiler components and features
Required CredentialsBachelor's or Master's in Computer Science, extensive experience in compiler development, leadership skillsBachelor's or Master's in Computer Science, strong programming skills, experience with compiler tools
Work EnvironmentLeadership roles in tech companies, collaborative team settingsDevelopment teams, coding environments, research labs
Industry UsageCommon in large tech firms, software companies, and organizations with complex compiler needsUsed across software development, embedded systems, and research projects

The main difference is that a Director Compiler Engineer focuses on leadership, strategy, and team management, while a Compiler Engineer concentrates on technical development and coding tasks. Both roles require strong technical skills, but the director role involves overseeing projects and guiding teams.

Senior Manager, Robotic Systems Software

Senior Manager, Robotic Systems Software

Atomic Machines

Santa Clara, OR

Other

Posted 17 days ago


Job description

Atomic Machines is ushering in a new era of micromanufacturing with its Matter Compiler technology platform. This platform enables new classes of micromachines to be designed and built by providing manufacturing processes and a materials library that are inaccessible to semiconductor manufacturing methods. It unlocks MEMS manufacturing not only for device classes that could never be produced by semiconductor methods, but also for entirely new categories. Furthermore, this digital platform is fully programmable in the way 3D printing is digital-but whereas 3D printing produces parts of a single material using a single process, the Matter Compiler technology platform is a multi-process, multi-material system: bits and raw materials go in, and complete, functional micromachines come out. The Atomic Machines team has also created an exciting first device-made possible only through the Matter Compiler technology platform-that we will be unveiling to the world soon.
 
Our offices are in Emeryville and Santa Clara, California.

About the Role

Atomic Machines is building advanced robotic manufacturing systems that integrate precision motion, sensing, vision, and process control into tightly coordinated production nodes. As Sr. Manager, Robotic Systems Software, you'll own the architecture and development of the system-level software that orchestrates these nodes in production. Your team will be responsible for workflow sequencing, subsystem coordination, configuration management, and operational robustness. You will report to the Sr. Director of Platform and work with other software leaders and electrical, mechanical and systems engineering teams to bring new manufacturing nodes from hardware integration through stable, repeatable 24/7 operation.

What You'll Do

  • Lead the design and implementation of the robotic systems software stack, including deterministic workflow engines and sequencing logic across motion, vision, sensing, and IO subsystems.
  • Lead node bring-up from hardware integration through production stabilization, ensuring safe, recoverable, and repeatable behavior.
  • Drive and uphold engineering standards for fault detection, classification, automated recovery, and safe-state transitions.
  • Implement robust telemetry, structured logging, and time-synchronized diagnostics to enable rapid root-cause analysis.
  • Remain hands-on in design and code reviews, and occasionally in implementation for critical systems.
  • Partner cross-functionally with mechanical, electrical, robotics, manufacturing, and infrastructure teams to ensure tight system integration.
  • Own delivery and technical direction for a set of production nodes or subsystems.
  • Hire, develop, and lead a high-performing team with strong technical standards and accountability.

What You'll Need

  • 8+ years of experience building complex automation or robotic systems, including 3+ years leading engineering teams.
  • Demonstrated expertise designing deterministic orchestration systems or explicit state machines in production environments.
  • Strong understanding of concurrency, event ordering, idempotency, and failure recovery in hardware-integrated systems.
  • Experience transitioning robotic or automation platforms from prototype to stable, production-grade operation.
  • Experience building or leveraging observability systems for complex, hardware-integrated software.
  • Working knowledge of real-time motion or embedded control systems and how to architect clean separation between real-time and non-real-time layers.
  • Proven track record hiring, coaching, and scaling strong engineering teams.
  • Strong systems-level reasoning across hardware and software domains.
  • Bachelor's degree in Computer Science, Electrical Engineering, Robotics, or equivalent work experience.