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Technical UX Designer (Gaming Industry Experience)

VCruiting Redmond, WA
  • Expired: 6 days ago. Applications are no longer accepted.

Job Description

We are looking for a Technical UX Designer to join our team on the next Halo shooter experience. As a Technical UX Designer, you create user interface systems for menus, navigation, player customization, and the HUD. Working with teams across the studio to design, implement, and deliver a wide variety of features from spec to screen, the Technical UX Designer takes paper ideas and makes them real from start to finish.

Responsibilities

· Partner with other Designers to create feature specs and flows to articulate the user experience

· Collaborate with Designers, Producers, Engineers, and Artists to rapidly create in-engine prototypes

· Deliver features at quality and on time

· Implement, troubleshoot, and polish final on-screen experiences

· Drive open communication across disciplines

· Represent users of all types by creating experiences that are accessible to everyone

Qualifications & Skills

· 2+ years of experience as a designer/developer shipping games or consumer-facing services

· An online portfolio of shipped interactive features

· Deep understanding of object-oriented scripting and markup languages (C, LUA, and/or others)

· Ability to pick up complex tools and familiarity with gaming industry tools and pipelines

· Talent for identifying and solving complex user experience issues

· Strong cross-disciplinary collaboration ability that makes team members and experiences better

· Exceptional verbal/written communication and presentation skills

· Intense attention to detail and quality

· Passion for games and all types of gamers