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Graphics Software Engineer

Shine Systems
Bethesda, MD
  • Posted: over a month ago
  • Full-Time
Job Description

Candidate will develop software as part of the team creating three dimensional graphics systems including a submarine periscope simulation, a submarine bridge simulation, and a ship weapons simulation. This code is used in a variety of naval training and simulation systems. All software is developed in a Linux environment, and written in C++ and OpenGL, utilizing various software packages. Software development will include designing, coding, unit testing, and integration testing. Candidate will develop sophisticated, real-time software to enhance the fidelity of the visual simulation. Work will include the development of new code and the maintenance and extension of existing code. A background in physics or mathematics is useful to implement physics-based enhancements, such as ocean wave models.

Travel may be required to trainer sites, including Pearl Harbor HI, San Diego CA, Bangor WA, Norfolk VA, Groton CT, and Kings Bay GA, and will not exceed 10% of the job.

Required Qualifications:

  • Recent BS in Computer Science, Computer Engineering, Computer Graphics, or related technical field
  • 5 total years of experience and 2+ years experience with C++. (must be on Linux)
  • Must have strong knowledge of object oriented development and data structures, be able to adhere to identified coding standards, must have experience with version control systems
  • Candidate must have a strong working knowledge of tools and libraries available for the Linux operating system.
  • Experience with OpenGL/GLSL/Vulkan or equivalents
  • Must be a US citizen and have the ability to obtain and maintain a DoD Secret clearance.

Good to Have Qualifications:

  • Experience with development in Unreal Engine 4, OpenSceneGraph, or similar engines
  • Experience in modern game programming
  • Experience with physics-based modeling and visual simulation systems, or real time graphics programming
  • Experience with developing for Virtual Reality headsets
  • Knowledge of graphics hardware and GPU internals
  • Experience with high performance computing
  • Exposure to unit testing, continuous integration and code reviews
  • Active DoD Secret clearance highly preferred
  • A code portfolio is preferable for demonstration of previous, or self-started projects, ex: GitHub

Shine Systems


Bethesda, MD



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