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Relocation - Graphic Artist (Texturing)

SSE Inc. Jacksonville, FL
  • Expired: over a month ago. Applications are no longer accepted.

3D Graphic Artist opportunity in Jacksonville, Florida

SSE is a leading technology company serving St. Louis, MO and Jacksonville, FL for over 30 years. We have been a leading provider of aviation courseware development and training for military and commercial aircraft. We are seeking skilled Graphic Artists with outstanding experience in texturing to join our Jacksonville team.

GRAPHIC ARTIST RESPONSIBILITIES:

  • Produces graphics for interactive multimedia learning modules
  • Job inputs include design documents, graphics requests, concepts, and verbal input
  • Work outputs include 3D game modeling and texturing for inclusion in learning modules
  • As an integral member of a blended learning development team, you would work closely with subject matter experts, instructional designers and project managers in the development, implementation, and maintenance of computer-based or electronic learning content

ESSENTIAL JOB FUNCTIONS:

  • Perform the duties of graphics artist on one or more projects
  • Produce textured materials from provided design documents, graphics and requests
  • Work independently under minimal supervision
  • Willing to research the technical documents to understand the needs of the end user. Then, work backwards from that expectation to help to design assets that can handle that functionality once software programs it.
  • Understand and articulate project scope and vision – client alignment

QUALIFICATIONS:

  • Must have outstanding knowledge and experience in Texturing.
  • Must have expert level knowledge and proven work portfolio with Substance Designer and or Substance Painter
  • Ability to work well within a collaborative team environment including project manager, other courseware developers, multimedia developer, graphics artist, programmer and technical editor skill sets
  • Thorough knowledge and experience in modeling Low, High, and optimized assets
  • Thorough knowledge of node based material creation for implementation in game engines
  • Ability to work independently and ensure performance to deadlines and milestones
  • Strong verbal and written communication skills. Demonstrated ability to effectively deliver a complex message – either written or verbal.
  • Strong working knowledge of the following software applications:
    • Microsoft Windows
    • Adobe Photoshop
    • Substance Painter, Designer
    • 3ds Max
    • Unreal Game Engine
    • Unity Game Engine

EXPERIENCE:

  • Must have outstanding knowledge and experience in Texturing.
  • Must have expert level knowledge and proven work portfolio with Substance Designer and or Substance Painter
  • Requires a Bachelor’s degree in computer art, computer science or related field. Five + years of experience in lieu of degree are acceptable.
  • Advanced knowledge of working with 3D's Max, Maya, Unreal, and or Unity
  • Working experience procuring CAD data from a client and optimizing assets for High Fidelity graphical stills or Game Engine implementation
  • Demonstrated ability to produce results in a timely and efficient manner.
  • Must be a self-starter, able to work on a highly collaborative team in a dynamic environment.

ADDITIONAL INFORMATION

  • This position must meet Export Control compliance requirements, therefore a 'US Person' as defined by 22 C.F.R.& 120.15 is required (US Citizen)
  • 40 hour work weeks, flexible schedule
  • 12 paid holidays
  • 13 paid PTO days
  • medical/vision/dental plans
  • 401k company match

SSE Inc.

Why Work Here?

We are a leading Training & Network Service Provider for St. Louis, MO. and Jacksonville, FL. businesses for over 30 years.

SSE is a leading technology company serving St. Louis, MO and Jacksonville, FL for over 30 years. We develop military aviation courseware, virtual training simulators, and technical publications for some of the most advanced military and commercial aircraft platforms.

Address

Jacksonville, FL
USA

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