Senior Technical Artist
NxT Level Dallas, TX
- Posted: over a month ago
We are actively looking for a Senior Technical Artist to take ownership of complex art systems, effects, and shaders for our clients new unannounced AAA project in Dallas, TX. We're looking for someone that can own master materials and material functions for use in game assets. This role will author and maintain scripts, blueprints (UE4), and houdini digital assets to be used by artists in their content creation applications.
What are the responsibilities of the position?
Work with artists to create best practices and optimal workflows.
Communicate and work closely with programmers to develop new engine features.
Analyze memory/performance concerns throughout a project's development
Create efficient and user friendly Master Materials and Material Functions for use in game.
Author and maintain Scripts, Blueprints , and Houdini Digital Assets to be used by artists in our content creation applications.
Streamline Workflow by proactively finding solutions and by working with production.
Research and Develop prototypes for art pipelines and help bring your coworkers' ideas to life.
What are the minimum qualifications?
Expert knowledge of a 3D modeling application, the Substance Suite, and Photoshop.
Working knowledge of Houdini and the creation of Houdini Digital Assets.
Working knowledge of Python and the ability to quickly learn similar scripting languages, if required.
Able to collaborate and work well with teams from various disciplines.
Take ownership of shippable quality content/systems that are memory efficient and performant.
Problem-Solve and provide a clear solution to complicated issues.
Ability to think out-of-the-box to overcome technical challenges.
Ability to self-direct, and be autonomous when it is required.
Knowledge and experience in one or more of the following artistic disciplines: Environment/Level Art, Visual Effects, Surface Art, Lighting
What are some bonus items?
6+ Years of industry experience.
Expert knowledge of the Unreal Engine, including Blue Prints and the Material Editor.
Expert knowledge of 3Ds Max.
Experience with current generation platforms (Xbox One, PlayStation 4).
Experience with other popular or proprietary engines (Unity, etc).
Strong balance of creative/visual aesthetics and technical skills.
If you want to learn more about the position, please reach out to Stephanie@nxtlevel.io
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