Senior Environment Artist
NxT Level Nashville, TN
- Posted: over a month ago
Our Client is looking for an experienced environment artist to craft visually compelling gameplay environments. As a Senior Environment Artist, your artistry will reach into the minds of players and invite them to live out their fantasies within uniquely crafted worlds and IPs.
This is a Roguelike Card-Based Game that will be PC and Console focused.
What are the responsibilities of the position?
Creating high-quality 3D art from concept and design ideas including props, architecture, and terrain models
Development of efficient textures and materials for real time PBR rendering
Mentor other artists in production techniques and mentalities to always be improving on the quality of our results
Actively collaborate and communicate with other departments
Help refine environment creation pipeline to find efficiencies and/or to maximize quality
Work with block out levels all the way through final set dressing and lighting
Work closely with the design team to construct level layout roughs through a strong sense of level design, scale, and gameplay flow
What are the minimum requirements?
AAA game development experience
Ability to craft environment and level related meshes, materials, and textures within an Unreal development pipeline to maintain a visual style and optimal performance
Demonstrable expertise with PBR, lighting, and material authoring
Expert understanding of Substance Tools, ZBrush, Photoshop, and Maya or similar content authoring packages
Strong understanding of Unreal Engine 4
Strong technical ability to manage and plan assets to achieve desired results within engine constraints
What's going to earn you some brownie points?
Examples of more than one artistic style
Passion to learn and teach new methods and techniques
Ability to work autonomously when needed
Professional experience and understanding of Houdini, World Machine or similar content authoring packages
Comfortable working quickly within an iterative development process
Perspective on industry changes in technology, tools, techniques, and workflows
Ability to lead small teams
What are some of the employee benefits?
Small independent studio that is self-funded (no VCs, outside investors, or publishers)
Highly collaborative and creative work environment
Emphasis on work-life balance with 35-hour work weeks and an anti-crunch culture
Flexible workdays with Core Hours from 10am-3pm
Health, Dental, and Vision insurance available
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