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Lead Character Artist

Expert Technical Solutions Roswell, GA

  • Posted: over a month ago
  • Full-Time
Job Description
Lead Character Artist
 
Expert Technical Solutions is seeking an experienced Lead Character Artist to Lead and develop our clients’ current Character Team in creating visually inspiring, fully realized characters and creatures, both natural and unnatural.  The ideal candidate is passionate about the craft and strives to set a high standard that will push and inspire the team to grow and advance as we go into the next generation of gaming.  You will be working closely in a highly collaborative environment with the Art Director to help define the look of the characters and creatures, as well as making sure the creations fulfill the roles that they are needing to fill.  
 
This is a Permanent opportunity offering excellent pay, bonus, and benefits.
 
Primary Duties and Responsibilities: 
  • Create high resolution sculpts, clean low-resolution meshes, unwrap, and project in your software of choice
  • Ability to create High Quality textures in Substance Painter/Designer that work well in a PBR environment
  • Provide mentorship, art feedback, and training to fellow team members
  • Constantly improve and advocate for best creation and production practices
  • Communicate outside of the art team directly with other developers and relay that info to the rest of the team
  • Work alongside the Art Director to define look of the characters and creatures as well as develop team to further push our quality bar upward
  • Work closely with Animation and Technical Artist Leads during the creation process
  • Work with the Art Director and Producer on schedules for the team
  • Create tasks and manage scheduling for the individual team members using Jira
  • Attend Daily sync up meetings with other Leads and Art Director
  • Work with Art Director on the hiring of new Character Artists 
Requirements/Qualifications:
  • 8+ years’ experience in the games industry as a Character Artist
  • Shipped at least one game as a Lead Artist
  • Excellent 3D art skills (3D modeling, texturing, composition)
  • Relevant Software Knowledge of 3ds Max/Maya, Zbrush, Substance Suite, Marvelous Designer, Photoshop
  • Familiarity of PBR materials, Texture mapping, character rigging fundamentals, and cloth simulation
  • Passionate about the Craft
  • Excellent Eye for Detail and creating believable Characters and Creatures
  • Knowledge of Current VFX techniques and Terminology
  • UE4 experience highly preferred
  • Bachelor’s Degree a plus; equivalent industry experience will be considered
  • Excellent communication and interpersonal skills
 

Expert Technical Solutions

Address

Roswell, GA
USA

Industry

Arts and Entertainment

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