Requisition Number 156518
Seattle, WA US
Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.
Join EA Mobile as our next Contract 3D Environment Artist - Create Your Career With Us!
At Electronic Arts we put our players first, and we’re looking for the most talented and creative game developers in the world to help us become the world’s #1 mobile gaming company. Mobile is the future of our industry and the future of our company. As EA's first label dedicated to purely digital games, EA Mobile creates games for mobile devices, social networks and online environments that deliver seamless play anytime, anywhere, on any device. Connecting a market of more than one billion core and mass-casual gamers worldwide, EA Mobile delivers engaging, accessible, high-quality games to people of all skill levels and interests.
Our mobile team is growing fast, with 17 exciting studios around the world and a portfolio of blockbuster titles like Star Wars: Galaxy of Heroes, The Simpsons: Tapped Out, FIFA, Madden NFL Mobile, NBA, Real Racing, SimCity, The Sims FreePlay, and Plants vs. Zombies. Creativity, Collaboration, and Communication are what makes us tick as we prepare ourselves for massive amounts of growth and an incredible amount of fun. We want to engage our players and create the most entertaining mobile titles in the world.
EA Seattle is looking for a Contract 3D Environment Artist to join our successful and talented team.
As an Environment Artist, you will be a primary contributor to the artistic vision for our games.
We are looking for a talented modeler who will contribute to our games’ environment look and feel by creating 3D environment assets, assist with outsourcing feedback, and integrating assets into Unity. Work done in this role must: bolster the products’ IP and style, be authored for optimal performance on various devices, and satisfy our game designs’ needs in order to obtain stakeholder buy-in.
What You’ll Do
-Work with the Art Director and creative team to develop various environment props and compose full environmental scenes in 3D.
-Work proactively with various disciplines to align on asset creation goals for our products.
-Work with our outsource manager to provide feedback to work coming in from 3rd party vendors.
-Adjust and prep models for integration.
-Help with integrating environment assets into our game (Unity)
-Come up with creative solutions on how to convert 2D concepts into performant, appealing, and functional 3D game assets.
Required Skills and Experience
-Maya and ZBrush skills (Hard surface and organic modeling)
-Solid texture painting skills in Zbrush/3D Coat/Photoshop
-Experience with integrating assets into Unity.
-Proactive work ethic with the ability to self-organize and make decisions when dealing in ambiguity.
-Excellent communication and collaboration across all disciplines.
-Ability to adapt to a major IP’s style for the needs of a mobile game experience.
-Strong understanding of how to create successful/optimized models for use on a mobile platform.
-A passion for playing and making awesome games!
-Lighting experience is a big plus.
-Experience in a leadership role.
-Experience with providing feedback to outsourcers.
-Experience with Substance Painter or 3D Coat
-Experience with Perforce and Hansoft
What’s in it for you? Glad you asked!
Our EA Seattle location features fantastic amenities and easy access to everything the metropolis of Seattle offers, and wonderful Washington State is a nature lover’s paradise.
More about our location: www.ea.com/studios/popcap
Please note: if your initial application passes a first review, you'll receive a final application link via email.