Apply for 3D Artist
Highly proficient in 3DS Max character skinning, tool creation, pipeline design and technical workflows.
Thorough knowledge of 3D shaders, modeling, rigging, physics simulations, and animation tools, as well as contemporary workflows used within the industry
Strong communication skills with a tenacity for trouble-shooting
At least three published game credits and prior experience shipping at least one AAA title
Provide accurate time estimates for tasks and work within those constraints using standard task-tracking and documentation methodologies (JIRA, Confluence, etc.)
Work cohesively with a team of programmers, artists and designers while communicating accurate status updates on a daily basis.
Excellent working knowledge of animation principles and how those translate through tools
Solid track record of developing useful and well-designed tools for Artists
Experience working with outsourcing
Knows Maya as well as 3DS Max
Applicants must be authorized to work in the U.S.
CyberCoders, Inc is proud to be an Equal Opportunity Employer
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability, protected veteran status, or any other characteristic protected by law.
Your Right to Work – In compliance with federal law, all persons hired will be required to verify identity and eligibility to work in the United States and to complete the required employment eligibility verification document form upon hire.