Great compensation and benefits!
Prototype and build next generation AR/VR products in Unity3D/C#
Build and optimize with the latest mixed reality solutions (HoloLens, Oculus, ARkit/ARCore)
Develop and support engaging high-quality, polished and reliable interactive applications
Collaborate with team to recommend best practices for assets, pipeline, and development
Contribute ideas and improvements to project designs, pipelines, and tools
Participate in creative brainstorming sessions to develop innovative VR/AR experiences
Provide advice and experience to develop efficient production workflows
Stay current with trends in the industry and identify technical innovations.
Take ownership of project needs and communication.
Work with a cross functional team while ensuring that assigned projects are being completed in a timely manner.
Qualifications, Skills & Abilities (Not all must be met to qualify, strength in a single skill is appreciated):
3+ Years of Unity Development
Excellent command of C# and Design Patterns.
Knowledge of capabilities of modern HMDs: anchoring; plane finding; various SLAM.
Back-end stack, networking multiple devices on a local or a remote server.
Git fundamentals: branching, merging conflicts, LFS.
Writing loosely coupled, scalable code.
Knowledge of Shaderlab to write custom shaders.
General understanding of CG Graphics: Subdivision surfaces; UV Mapping; Hierarchies; Normals.
Applicants must be authorized to work in the U.S.
CyberCoders, Inc is proud to be an Equal Opportunity Employer
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability, protected veteran status, or any other characteristic protected by law.
Your Right to Work – In compliance with federal law, all persons hired will be required to verify identity and eligibility to work in the United States and to complete the required employment eligibility verification document form upon hire.