As of Nov 15, 2019, the average annual pay for the Augmented Reality Gameplay Engineer jobs category in Palo Alto, CA is $128,726 a year.
While ZipRecruiter is seeing annual salaries as high as $230,627 and as low as $28,976, the majority of salaries within the Augmented Reality Gameplay Engineer jobs category currently range between $90,476 (25th percentile) to $160,847 (75th percentile) in Palo Alto, CA. The average pay range for an Augmented Reality Gameplay Engineer job varies modestly (up to $70,371), which suggests there may be fewer opportunities for advancement based on skill level, but increased pay based on location and years of experience is still possible.
Based on recent job postings on ZipRecruiter, the Augmented Reality Gameplay Engineer job market in both Palo Alto, CA and the surrounding area is very active.
To estimate the most accurate annual salary range for Augmented Reality Gameplay Engineer jobs, ZipRecruiter continuously scans its database of millions of active jobs published locally throughout America.
Find your next high paying job within the Augmented Reality Gameplay Engineer category on ZipRecruiter today.
Average Augmented Reality Gameplay Engineer Salary in Palo Alto
|Salary Range (Percentile)|
*Salary estimates (ZipEstimate) are not verified by employers; actual compensation can vary considerably. To learn more about Compensation Estimates, please see our FAQ
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