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Vr Research Jobs (NOW HIRING)

UX Researcher

Redmond, WA · On-site

$45 - $67/hr

Design and conduct research to inform the development of audio-centric AR/VR and wearable device experiences , with a focus on hearing and augmented audio features * Lead quantitative UX research ...

UX Researcher

Redmond, WA · On-site

$50 - $55/hr

The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and give audio superpowers to billions of people, forever transforming ...

Scientist 2

Scottsdale, AZ · On-site

$75K - $81K/yr

Familiarity with learning science or VR-based education research Education / Certifications PhD required * Discipline must have a strong statistical foundation * STEM-related fields are ideal ...

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VR Research information

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$11

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How much do vr research jobs pay per hour?

As of Jun 8, 2026, the average hourly pay for vr research in the United States is $41.97, according to ZipRecruiter salary data. Most workers in this role earn between $29.09 and $56.49 per hour, depending on experience, location, and employer.

What is a VR Research job?

A VR Research job involves studying and developing virtual reality technologies, applications, and user experiences. Researchers in this field explore hardware, software, and interaction techniques to enhance immersion and usability. They may work in academia, gaming, healthcare, or other industries to push the boundaries of VR. Responsibilities often include conducting experiments, analyzing data, and collaborating with engineers and designers.

What are the key skills and qualifications needed to thrive in the Vr Research position, and why are they important?

To thrive as a VR Researcher, you need a solid background in computer science, human-computer interaction, psychology, or a related field, often supported by a relevant degree. Familiarity with VR development platforms (such as Unity or Unreal Engine), programming languages (like C# or C++), and VR hardware is critical, and published research or experience with IRB protocols is often valued. Strong analytical thinking, creativity, effective communication, and collaboration are essential soft skills for contributing to multidisciplinary teams and presenting findings. These capabilities are vital to advancing innovative VR applications and ensuring research outcomes are both meaningful and actionable.

What types of projects or research areas do VR Researchers typically work on?

VR Researchers commonly work on projects involving the development, testing, and evaluation of immersive virtual experiences for applications such as training, education, healthcare, or entertainment. You may conduct user studies to assess usability and effectiveness, experiment with new interaction methods, or investigate the psychological and physiological impacts of VR technology. Collaboration with software developers, designers, and subject-matter experts is typical, and your day might involve both independent research and teamwork. The role regularly requires staying updated with the latest VR advancements and publishing or presenting your findings to both technical and non-technical audiences. This variety makes the position both intellectually stimulating and impactful within a rapidly evolving field.

More about VR Research jobs
What are the most commonly searched types of Vr Research jobs? The most popular types of Vr Research jobs are:
What states have the most Vr Research jobs? States with the most job openings for Vr Research jobs include:
Infographic showing various Vr Research job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 88% Full Time, 10% Part Time, and 1% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $87,307 per year, or $42 per hour.
Business Development - Gaming and Simulations in VR (Virtual R with Security Clearance

Business Development - Gaming and Simulations in VR (Virtual R with Security Clearance

Bluemont Technology & Research, Inc

Luray, VA • On-site

Other

Posted yesterday


Job description

JOB TITLE: Business Development - Gaming and Simulations in VR (Virtual Reality) LOCATION: Luray, Virginia (MUST be current HUBZone resident) CLEARANCE: Must be US citizen clear-able to review and process US government CUI and ITAR. STATUS: Part-Time - Up to 24 hrs weekly JOB RESPONSIBILITIES: Opportunity Identification/Development: • Ensure registration of company at government and potential prime contractor sites. • Review/identify/rate potential opportunities.

Opportunity Responses: • Work with team to develop responses. • Create library of standard responses. • Utilize AI to fine tune our responses.

Marketing/Teaming: • Identify competitors and teaming partners. • Update marketing materials. • Attend meetings and shows.

• Demonstrate products/services. REQUIRED QUALIFICATIONS: • Must be detail oriented. • Need strong people skills.

• M&S (Modeling & Simulation) knowledge helpful. • CBRNe (Chemical Biological Radidation, Nuclear, energy) knowledge helpful. • Knowledge of Virtual Reality (VR) applications.

• Engineering/science background knowledge helpful. • Must have excellent MS Teams and MS Office including PowerPoint skills. • Intelligence and/or DoW (DoD) experience.

• Experience with government contracting desired. • Prior or current government security clearance. Bluemont Technology & Research, Inc.

(Bluemont) offers a premium benefits package. Our culture is based on treating people like you would treat yourself. The company is focused on challenging applications of cutting-edge technologies and data intensive applications.

Bluemont maintains a drug-free workplace and performs background checks. Bluemont is an E-Verify Employer. Follow this link to view: www.dhs.gov/E-Verify