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Cg Film Jobs (NOW HIRING)

Senior CG Lighting Artist

New Orleans, LA ยท Hybrid

$122K - $146K/yr

The Senior CG Lighting Artist will focus mainly on facial performance replacement with a handoff to ... film. * Establish and maintain the tone, and mood across sequences, while also adhering to any pre ...

Senior CG Lighting Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

The Senior CG Lighting Artist will focus mainly on facial performance replacement with a handoff to ... film. * Establish and maintain the tone, and mood across sequences, while also adhering to any pre ...

... the film. * Support the Compositing Supervisor in guiding artists and maintaining consistent artistic and technical standards across assigned sequences. * Work closely with CG, Character Comp ...

Oversee the seamless compositing of multiple elements from different departments to maintain their visual integrity per shot and in the overall aesthetic of the film. * Work closely with the CG ...

... the film. * Support the Compositing Supervisor in guiding artists and maintaining consistent artistic and technical standards across assigned sequences. * Work closely with CG, Character Comp ...

Compositing Supervisor

New Orleans, LA

$16.50 - $22.75/hr

Oversee the seamless compositing of multiple elements from different departments to maintain their visual integrity per shot and in the overall aesthetic of the film. * Work closely with the CG ...

We are seeking a skilled 3D Facial Animator with a proven background in film to join our creative team. The ideal candidate will have extensive experience creating expressive and realistic facial and ...

Work closely with model makers, set fabricators, and CG teams to ensure layout feasibility, build ... Bachelor's degree in Animation, Film, Illustration, Architecture, Industrial Design, or related ...

OR ยท On-site

This role will bring together generative outputs, CG renders, 2D elements, and liveaction or ... Traditional art, photography, or film background. * Experience with Python, BlinkScript, or similar ...

This role will bring together generative outputs, CG renders, 2D elements, and liveaction or ... Traditional art, photography, or film background. * Experience with Python, BlinkScript, or similar ...

Compositor - Ink

Los Gatos, CA ยท On-site

$68.75 - $93.27/hr

This role will bring together generative outputs, CG renders, 2D elements, and liveaction or ... Traditional art, photography, or film background. Experience with Python, BlinkScript, or similar ...

Previous experience on a feature animated film is required. This position is based in Los Angeles ... Produce 2D and/or CG visual development models to explore scale, composition, and cinematic staging ...

Previous experience on a feature animated film is required. This position is based in Los Angeles ... Produce 2D and/or CG visual development models to explore scale, composition, and cinematic staging ...

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Cg Film information

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$38K

$75.5K

$129K

How much do cg film jobs pay per year?

As of Jun 8, 2026, the average yearly pay for cg film in the United States is $75,498.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,000.00 and $87,500.00 per year, depending on experience, location, and employer.

What are CG Film artists?

CG Film artists are professionals who create computer-generated imagery (CGI) for films, television, and other visual media. They use specialized software to design, animate, and render digital environments, characters, and effects that may be impossible or impractical to film in real life. Their work is essential in modern filmmaking, especially in genres like science fiction, fantasy, and action, where visual effects play a major role. CG Film artists collaborate closely with directors, producers, and other creative teams to bring imaginative concepts to life on screen.

What are the key skills and qualifications needed to thrive as a CG Film Artist, and why are they important?

To thrive as a CG Film Artist, you need a strong background in 3D modeling, animation, texturing, and visual storytelling, often supported by a degree in animation, computer graphics, or a related field. Proficiency with industry-standard software such as Autodesk Maya, Blender, Adobe After Effects, and rendering engines like Arnold or V-Ray is essential. Creativity, teamwork, attention to detail, and effective communication are vital soft skills for collaborating with directors and other artists. These skills enable the creation of visually compelling and technically accurate scenes that bring stories to life on screen.

What are some common challenges faced by CG film artists when working on large-scale productions?

CG film artists working on large-scale productions often encounter challenges such as tight deadlines, rapidly changing creative direction, and the need to consistently deliver high-quality visuals that blend seamlessly with live-action footage. Collaboration is key, as artists regularly coordinate with directors, animators, compositors, and other departments to ensure visual consistency and meet project goals. Managing complex scenes with heavy rendering requirements and troubleshooting technical issues are also frequent aspects of the role, requiring both creativity and problem-solving skills.
Infographic showing various Cg Film job openings in the United States as of May 2026, with employment types broken down into 8% Locum Tenens, 17% As Needed, 59% Full Time, 8% Contract, and 8% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $75,498 per year, or $36.3 per hour.

Senior CG Lighting Artist

Swaybox Studios

New Orleans, LA โ€ข Hybrid

$122K - $146K/yr

Other

Posted 25 days ago


Job description

Job Summary:

Swaybox Studios is seeking a creatively driven and technically adept Senior CG Lighting Artist to integrate CG facial performances into our cross-department workflows. This role is central to maintaining the emotional fidelity and character consistency of our hybrid puppetry performances, ensuring the final output meets the high artistic standards of the studio.

The Senior CG Lighting Artist will focus mainly on facial performance replacement with a handoff to the compositing team. This person will play a hands-on role in bringing our characters to life, improving workflows, resolving creative challenges, and collaborating with Supervisors and Technical Directors to evolve tools that enhance production efficiency. This is a perfect position for a VFX artist who understands the subtle art of expression, setting a mood, character performance, and hybrid storytelling.

Key Responsibilities:

  • Implement best practices in our face replacement pipeline, ensuring poses and expressions are seamlessly matched to animation and puppet facial performances.
  • Replicate and adjust lighting from live action plates onto our characters with an emphasis on fine details, performance nuances, and the overall aesthetic of our film.
  • Establish and maintain the tone, and mood across sequences, while also adhering to any pre-lighting or color keys that have been established in pre-vis.
  • Work closely with outsource vendors and other CG and comp artists, collaborating on visual looks, tech, training, and workflow for faces and environments.
  • Collaborate with VFX Supervisor, MoMo Art Supervisor, and TDs to identify areas of improvement in the pipeline, including tool and workflow development.
  • Maintain output quality and momentum in a fast-paced environment.
  • Preserve cohesive character consistency across facial replacements and ensure smooth integration of our internal puppet performances, animation, and live action plates.
  • Communicate effectively with production and creative leads to align visual performance with narrative goals.

Required Qualifications:

  • 5+ years experience in high-end, live action VFX films, with a strong emphasis on beauty lighting.
  • Expert knowledge and proficiency of Houdini and rendering in Arnold.
  • Basic knowledge of compositing in Nuke to create and refine slap comps for presentation and handoff to the compositing team.
  • Deep understanding of visual language- color, scale, perspective, proportion, spatial awareness, motion blur, depth of field, etc
  • Comprehensive knowledge of physically based rendering and optimizations, using Arnold or similar engines.
  • Understanding of photography, exposure, color grading, lens and camera behavior, and HDR workflows.
  • Strong eye for cinematic and real-world lighting, color grading, and shot continuity.
  • Robust problem-solving skills, attention to detail, and the ability to adapt quickly to unique or proprietary workflows.
  • An artistic mindset and willingness to receive and implement constructive feedback, whether that's with draw-overs, over the shoulder adjustments, or team meetings.

Preferred Qualifications:

  • Understanding and experience with UV, texture, and shading is a plus.
  • Understanding of CG modelling and rigging workflows.
  • Basic knowledge of texture mapping techniques.
  • Experience with Unreal is advantageous.
  • Knowledge of Maya and Arnold rendering.
  • Experience with ZBrush and other 3D software is advantageous.
  • Familiarity with scripting or tool development (e.g. Python, MEL, etc.) to support pipeline enhancements.
  • Background in traditional art.
  • Prior experience in both stylized and realistic texture and shading creation of digital faces is great to have.
  • Familiarity with hybrid workflows that span traditional VFX and digital puppetry.